Malcolm Azzo, Male Human
Name: Malcolm Azzo, Male Human Expert 13
Attributes: CR 13; Size M (6'4") Chaotic Evil; HD 13d6; hp 72; Init +4; Spd 30 ft.; AC 14; Melee +12/+7, or Ranged +13/+8; Grapple +12; Listen +8, Spot +3;
Str 16 (+3), Dex 19 (+4), Con 16 (+3), Int 10 (+0), Wis 17 (+3), Cha 14 (+2); Fort +4, Ref +4, Will +11.
Trained Skills: Appraise (Int) +3, Balance (Dex) +9, Bluff (Cha) +4, Climb (Str) +11, Craft (Int) +3, Decipher Script (Int) +5, Diplomacy (Cha) +3, Disable Device (Int) +4, Disguise (Cha) +6, Escape Artist (Dex) +7, Forgery (Int) +4, Gather Information (Cha) +4, Hide (Dex) +7, Intimidate (Cha) +5, Jump (Str) +8, Knowledge (local) (Int) +9, Listen (Wis) +6, Open Lock (Dex) +8, Perform (Cha) +3, Profession (Wis) +4, Sense Motive (Wis) +4, Sleight of Hand (Dex) +8, Spot (Wis) +6, Swim (Str) +7, Tumble (Dex) +8, Use Magic Device (Cha) +5, Use Rope (Dex) +8.
Possessions: 4000 gp. Coral (150 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy auburn hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Malcolm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Wishes to resurrect an old love. And he has comitted a past crime that haunts him to this day.