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2024 Edition Character Sheet

Create and save a character sheet for 2024 D&D. You can assign it to a campaign if you create or join one, for your DM and other players to see.

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Attacks | Spells | Features & HD | |
[+]
Generate Character
[+]
Campaign Manager
Baradad Pyraxtallinost
Character Name
Barbarian 1
Class & Level
Merchant
Background
Dragonborn
Race
Lawful Neutral
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+2
15
15
+
0
(Race)
DEXTERITY
+1
13
13
+
0
(Race)
CONSTITUTION
+2
15
14
+
1
(Race)
INTELLIGENCE
-1
9
8
+
1
(Race)
WISDOM
+0
10
10
+
0
(Race)
CHARISMA
+1
13
12
+
1
(Race)
ARMOR CLASS
13
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1212
+
SPEED
30 ft
HIT POINTS
Max:
14
14
TEMP HP
POINT BUY
Standard
Picture URL:
Token URL:
4 +4
+
Strength
+
Dexterity
+
Constitution
-1 -1
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
-1 -1
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
-1 -1
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
-1 -1
+
Investigation (Int)
+
Medicine (Wis)
-1 -1
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
-1 -1
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
12
DC
Cast Mod
+2
Rage Damage
2
/
2
Rages
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]
#
Name
Wt.
1
Greataxe
7
4
Handaxes
2
1
Explorers Pack
59
Total: 68 lbs
EQUIPMENT
d12
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
CP
0
SP
0
EP
0
GP
0
PP
0
WEALTH
Proficiencies: Light/medium armor, shields, all simple/martial weapons
PROFICIENCIES & LANGUAGES

Racial

Draconic Ancestry Choose one damage resistance and breath weapon damage type: Acid, Lightning, Fire, Poison, Cold

Breath Weapon: Replace attack with 15ft Cone or 30ft Line with DC 8+Con+Prof, dealing 1d10 (Lvl 1-4) / 2d10 (5-10) / 3d10 (11-16) / 4d10 (17+) on fail or half on success. Usable Proficiency Bonus times per Long Rest

Darkvision: 60 feet.

Draconic Flight: At level 5 Bonus Action to Fly for 10 minutes or until Incapacitated once per Long Rest.

Class

Rage: 2/long rest (regain 1 on short rest) when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells or concentrate. Ends after 10 minutes, if Incapacitated, if ending turn without attacking or spending a bonus action.

Unarmored Defense: While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.

Weapon Mastery: Your training with weapons allows you to use the mastery properties of two kinds of Simple or Martial Melee weapons of your choice, such as Greataxes and Handaxes. Whenever you finish a Long Rest, you can practice weapon drills and change one of those weapon choices.

[b]Racial[/b]

[b]Draconic Ancestry[/b] Choose one damage resistance and breath weapon damage type: Acid, Lightning, Fire, Poison, Cold

[b]Breath Weapon:[/b] Replace attack with 15ft Cone or 30ft Line with DC 8+Con+Prof, dealing 1d10 (Lvl 1-4) / 2d10 (5-10) / 3d10 (11-16) / 4d10 (17+) on fail or half on success. Usable Proficiency Bonus times per Long Rest

[b]Darkvision:[/b] 60 feet.

[b]Draconic Flight:[/b] At level 5 Bonus Action to Fly for 10 minutes or until Incapacitated once per Long Rest.

[b]Class[/b]

[b]Rage:[/b] 2/long rest (regain 1 on short rest) when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells or concentrate. Ends after 10 minutes, if Incapacitated, if ending turn without attacking or spending a bonus action.

[b]Unarmored Defense:[/b] While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.

[b]Weapon Mastery:[/b] Your training with weapons allows you to use the mastery properties of two kinds of Simple or Martial Melee weapons of your choice, such as Greataxes and Handaxes. Whenever you finish a Long Rest, you can practice weapon drills and change one of those weapon choices.
FEATURES & TRAITS
 
Born in the north his family was never financially stable. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
DESCRIPTION & EXTRA INFO
Suggested Traits:
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