Kassoon

2024 Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Raiann Jerynomonis
Character Name
Druid 1
Class & Level
Sage
Background
Dragonborn
Race
Lawful Good
Alignment
Experience
Female
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+0
10
10
+
0
(Race)
DEXTERITY
+2
14
14
+
0
(Race)
CONSTITUTION
+2
14
13
+
1
(Race)
INTELLIGENCE
+1
13
12
+
1
(Race)
WISDOM
+3
16
15
+
1
(Race)
CHARISMA
-1
8
8
+
0
(Race)
ARMOR CLASS
15
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1313
+
SPEED
30 ft
HIT POINTS
Max:
10
10
TEMP HP
POINT BUY
Standard
Picture URL:
Token URL:
0 +0
+
Strength
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
-1 -1
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
+
Athletics (Str)
-1 -1
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
-1 -1
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
-1 -1
+
Performance (Cha)
-1 -1
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
4
KNOWN
13
DC
Cast Mod
2
Cantrip:
2
/
2
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
6th:
/
7th:
/
8th:
/
9th:
SPELLCASTING
[+instructions]
#
Name
Wt.
1
Sickle
2
1
Shield
6
1
Leather Armor [11+Dex]
10
1
Druidic Focus Quarterstaff
0
1
Herbalism Kit
3
1
Explorers Pack
59
Total: 80 lbs
EQUIPMENT
d8
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
CP
0
SP
0
EP
0
GP
0
PP
0
WEALTH
Proficiencies: Simple weapons, Light armor, Shields, Herbalism kit
PROFICIENCIES & LANGUAGES

Racial

Draconic Ancestry Choose one damage resistance and breath weapon damage type: Acid, Lightning, Fire, Poison, Cold

Breath Weapon: Replace attack with 15ft Cone or 30ft Line with DC 8+Con+Prof, dealing 1d10 (Lvl 1-4) / 2d10 (5-10) / 3d10 (11-16) / 4d10 (17+) on fail or half on success. Usable Proficiency Bonus times per Long Rest

Darkvision: 60 feet.

Draconic Flight: At level 5 Bonus Action to Fly for 10 minutes or until Incapacitated once per Long Rest.

ClassDruidic: You know Druidic, the secret language of Druids. While learning this ancient tongue, you also unlocked the magic of communicating with animals; you always have the Speak with Animals spell prepared. You can use Druidic to leave hidden messages. You and others who know Druidic automatically spot such a message. Others spot the message's presence with a successful DC 15 Intelligence (Investigation) check but can't decipher it without magic.

Spellcasting: You can cast druid spells using Wisdom, learning new cantrips and prepared spells each level. Spell slots are gained each level and are restored after long rest. You can replace any prepared spells each long rest.

Spellcasting Focus: Druidic focus

[b]Racial[/b]

[b]Draconic Ancestry[/b] Choose one damage resistance and breath weapon damage type: Acid, Lightning, Fire, Poison, Cold

[b]Breath Weapon:[/b] Replace attack with 15ft Cone or 30ft Line with DC 8+Con+Prof, dealing 1d10 (Lvl 1-4) / 2d10 (5-10) / 3d10 (11-16) / 4d10 (17+) on fail or half on success. Usable Proficiency Bonus times per Long Rest

[b]Darkvision:[/b] 60 feet.

[b]Draconic Flight:[/b] At level 5 Bonus Action to Fly for 10 minutes or until Incapacitated once per Long Rest.

[b]Class[/b][b]Druidic:[/b] You know Druidic, the secret language of Druids. While learning this ancient tongue, you also unlocked the magic of communicating with animals; you always have the Speak with Animals spell prepared. You can use Druidic to leave hidden messages. You and others who know Druidic automatically spot such a message. Others spot the message's presence with a successful DC 15 Intelligence (Investigation) check but can't decipher it without magic.

[b]Spellcasting:[/b] You can cast druid spells using Wisdom, learning new cantrips and prepared spells each level. Spell slots are gained each level and are restored after long rest. You can replace any prepared spells each long rest.

[b]Spellcasting Focus:[/b] Druidic focus
FEATURES & TRAITS
 
Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has became unsatisfied with her lot in life, and decided to take up adventuring.
DESCRIPTION & EXTRA INFO
Suggested Traits:

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