Kassoon

Poisons - D&D 2024 Edition

Poison Cost (gp) Type Con Save Effect
Assassin's Blood 150 Ingested DC 10 1d12 Poison + 24hr Poisoned (half dmg save)
Basic Poison 100 Injury - 1d4 Poison
Burnt Othur Fumes 500 Inhaled DC 13 3d6 Poison + repeat save 1d6/turn
Carrion Crawler Mucus 200 Contact DC 13 Poisoned + Paralyzed 1 minute (repeat save/turn)
Essence of Ether 300 Inhaled DC 15 Poisoned + Unconscious 8 hours (until disturbed)
Lolth's Sting 200 Injury DC 13 Poisoned 1 hour (fail 5+ Unconscious until disturbed)
Malice 250 Inhaled DC 15 Poisoned + Blinded 1 hour
Midnight Tears 1,500 Ingested DC 17 At midnight if not cured: 9d6 Poison (half on save)
Oil of Taggit 400 Contact DC 13 Poisoned + Unconscious 24 hours (until disturbed)
Pale Tincture 250 Ingested DC 16 1d6 Poison unhealable + Poisoned. Repeat 24 hours until 7 saves.
Purple Worm Poison 2,000 Injury DC 21 10d6 Poison (half on save).
Serpent Venom 200 Injury DC 11 3d6 Poison (half on save).
Torpor 600 Ingested DC 15 Poisoned + ½ Speed for 4d6 hours.
Truth Serum 150 Ingested DC 11 Poisoned + can't lie 1 hour.
Wyvern Poison 1,200 Injury DC 14 7d6 Poison (half on save).

Poison Properties

Assassin's Blood: DC 10 Constitution save when ingested, or 1d12 Poison damage and gain Poisoned condition for 24 hours (half damage only on save).

Basic Poison: Apply with Bonus Action to 1 weapon (or 3 ammo) dealing piercing or slashing. Next hit with weapon deals +1d4 Poison damage. Lasts 1 minute or until damage dealt.

Burnt Othur Fumes: DC 13 Constitution save when inhaled, or 3d6 Poison damage and must repeat save each turn, taking 1d6 Poison damage each fail. Ends after 3 successes.

Carrion Crawler Mucus: DC 13 Constitution save on contact, or gain Poisoned and Paralyzed condition for 1 minute. Repeat the save at the end of each turn to end.

Essence of Ether: DC 15 Constitution save when inhaled, or gain Poisoned and Unconscious conditions for 8 hours. Wakes up if damaged or shaken with action.

Lolth's Sting: DC 13 Constitution save when injured, or gain Poisoned condition for 1 hour. If DC failed by 5+, then also Unconscious. Wakes up if damaged or shaken with action.

Malice: DC 15 Constitution save when inhaled, or gain Poisoned and Blinded conditions for 1 hour.

Midnight Tears: DC 17 Constitution save at midnight when ingested, or 9d6 Poison damage (half on save). Effects that end the Poisoned condition will neutralize this poison.

Oil of Taggit: DC 13 Constitution save on contact, or gain Poisoned and Unconscious conditions for 24 hours. Wakes up if damaged or shaken with action.

Pale Tincture: DC 16 Constitution save when ingested, or 1d6 Poison damage and gain Poisoned condition. Repeat the save against damage every 24 hours. The poison damage can't be healed while Poisoned. Ends after 7 successful saves.

Purple Worm Poison: DC 21 Constitution save when injured, or 10d6 Poison damage (half on save).

Serpent Venom: DC 11 Constitution save when injured, or 3d6 Poison damage (half on save).

Torpor: DC 15 Constitution save when ingested, or gain Poisoned condition and Speed is halved for 4d6 hours.

Truth Serum: DC 11 Constitution save when ingested, or gain Poisoned condition and unable to lie for 1 hour.

Wyvern Poison: DC 14 Constitution save when injured, or 7d6 Poison damage (half on save).

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