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5th Edition Character Sheet

Create and save a character sheet for 5e D&D. You can assign it to a campaign if you create or join one, for your DM and other players to see. 2024 Edition Here.

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Attacks | Spells | Features & HD | |
[+]
Generate Character
[+]
Campaign Manager
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">Pyntle Fapplestamp</font></font>
Character Name
Monk 3
Class & Level
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">Outlander</font></font>
Background
Half-Elf
Race
Chaotic Neutral
Alignment
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">0</font></font>
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+0
10
10
+
0
(Race)
DEXTERITY
+2
14
14
+
0
(Race)
CONSTITUTION
+1
13
13
+
0
(Race)
INTELLIGENCE
+2
15
15
+
0
(Race)
WISDOM
+1
12
12
+
0
(Race)
CHARISMA
+0
10
8
+
2
(Race)
ARMOR CLASS
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">12</font></font>
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
0
PERCEPTION
1111
+
0
SPEED
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">25 pés</font></font>
HIT POINTS
Max:
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">8</font></font>
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">8</font></font>
TEMP HP
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">0</font></font>
POINT BUY
Standard
Picture URL:
0
Token URL:
0 +0
+
0
Strength
+
0
Dexterity
+
0
Constitution
+
0
Intelligence
+
0
Wisdom
+
0
Charisma
+0
+
Global Bonus
Saving Throws
+
0
Acrobatics (Dex)
+
0
Animal Handling (Wis)
+
0
Arcana (Int)
+
0
Athletics (Str)
+
0
Deception (Cha)
+
0
History (Int)
+
0
Insight (Wis)
+
0
Intimidation (Cha)
+
0
Investigation (Int)
+
0
Medicine (Wis)
+
0
Nature (Int)
+
0
Perception (Wis)
+
0
Performance (Cha)
+
0
Persuasion (Cha)
+
0
Religion (Int)
+
0
Sleight of Hand (Dex)
+
0
* Stealth (Dex)
+
0
Survival (Wis)
+
0
Thieves' Tools (Dex)
+0
+
0
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Spell Attack+5X+3 X%3%
Quarterstaff+21d6+0 bludgeoning%3%
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">4</font></font>
KNOWN
12
DC
Cast Mod
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">3</font></font>
Cantrip:
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">2</font></font>
/
1st:
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">0</font></font>
/
2nd:
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">0</font></font>
/
3rd:
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">0</font></font>
/
4th:
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">0</font></font>
/
5th:
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">0</font></font>
/
6th:
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">0</font></font>
/
7th:
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">0</font></font>
/
8th:
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">0</font></font>
/
9th:
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Gnome Cunning: Advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Artificer's Lore: 2x proficiency to Intelligence (History) checks related to magic items, alchemy objects, or technological devices.

Tinker: Proficiency with artisan's tools (tinker's tools). Spend 1 hour and 10 gp to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function if you dismantle it or after 24 hours unless you spend an hour repairing it. You can reclaim the materials used to create it. You can have up to three such devices active at a time. Can be a Clockwork Toy (moves randomly with sounds), Fire Starter (light flames), or Music Box (play music).

Class


Spellbook: Your spellbook is the repository of the wizard spells you know. It takes 2 hours and costs 50 gp per level of the spell to add it to your book.

Ritual Casting: You can cast wizard spells as rituals.

Spellcasting Focus: Arcane Focus

Arcane Recovery: Once per day after a short rest, you can choose expended spell slots to recover. The combined level of spell slots must be equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.

[b]Racial[/b]

[b]Darkvision[/b] 60ft

[b]Gnome Cunning:[/b] Advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

[b]Artificer's Lore:[/b] 2x proficiency to Intelligence (History) checks related to magic items, alchemy objects, or technological devices.

[b]Tinker:[/b] Proficiency with artisan's tools (tinker's tools). Spend 1 hour and 10 gp to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function if you dismantle it or after 24 hours unless you spend an hour repairing it. You can reclaim the materials used to create it. You can have up to three such devices active at a time. Can be a Clockwork Toy (moves randomly with sounds), Fire Starter (light flames), or Music Box (play music).

[b]Class[/b]


[b]Spellbook:[/b] Your spellbook is the repository of the wizard spells you know. It takes 2 hours and costs 50 gp per level of the spell to add it to your book.

[b]Ritual Casting:[/b] You can cast wizard spells as rituals.

[b]Spellcasting Focus:[/b] Arcane Focus

[b]Arcane Recovery:[/b] Once per day after a short rest, you can choose expended spell slots to recover. The combined level of spell slots must be equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.
FEATURES & TRAITS
d6
HIT DICE
USED
0
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Quarterstaff
Component Pouch
Explorer's Pack
Spellbook
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
25gp
WEALTH
Proficiencies: daggers, darts, slings, quarterstaffs, light crossbows
Languages: Common, Gnomish
PROFICIENCIES & LANGUAGES
I face problems head-on. A simple direct solution is the best path to success.
PERSONALITY TRAITS
Might. If I become strong, I can take what I want--what I deserve. (Evil)
IDEALS
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">Tenho visões terríveis de um desastre que se aproxima e farei de tudo para evitá-lo.</font></font>
BONDS
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">Apesar de meus melhores esforços, não sou confiável para meus amigos.</font></font>
FLAWS
 
<font style="vertical-align: inherit;"><font style="vertical-align: inherit;">Ela é uma Doppelganger disfarçada. </font><font style="vertical-align: inherit;">Seus pais se divorciaram quando ela era jovem, e seu pai ganhou corpo inteiro. </font><font style="vertical-align: inherit;">Ela era regularmente espancada por seu pai, que a culpava por separá-los. </font><font style="vertical-align: inherit;">Ela foi recentemente atacada na estrada e violentamente espancada por bandidos.</font></font>
DESCRIPTION & EXTRA INFO
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