Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Joros
Character Name
Monk 1
Class & Level
Hermit
Background
Human
Race
Lawful Good
Alignment
0
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+1
13
12
+
1
(Race)
DEXTERITY
+3
16
15
+
1
(Race)
CONSTITUTION
+2
14
13
+
1
(Race)
INTELLIGENCE
+0
11
10
+
1
(Race)
WISDOM
+2
15
14
+
1
(Race)
CHARISMA
-1
9
8
+
1
(Race)
ARMOR CLASS
17
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
0
PERCEPTION
1212
+
0
SPEED
30 ft
HIT POINTS
Max:
10
10
TEMP HP
0
POINT BUY
Standard
Picture URL:
0
Token URL:
3 +3
+
0
Strength
+
0
Dexterity
+
0
Constitution
+
0
Intelligence
+
0
Wisdom
-1 -1
+
0
Charisma
+0
+
Global Bonus
Saving Throws
+
0
Acrobatics (Dex)
+
0
Animal Handling (Wis)
+
0
Arcana (Int)
+
0
Athletics (Str)
-1 -1
+
0
Deception (Cha)
+
0
History (Int)
+
0
Insight (Wis)
-1 -1
+
0
Intimidation (Cha)
+
0
Investigation (Int)
+
0
Medicine (Wis)
+
0
Nature (Int)
+
0
Perception (Wis)
-1 -1
+
0
Performance (Cha)
-1 -1
+
0
Persuasion (Cha)
+
0
Religion (Int)
+
0
Sleight of Hand (Dex)
+
0
* Stealth (Dex)
+
0
Survival (Wis)
+
0
Thieves' Tools (Dex)
+0
+
0
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Unarmed+51d4+3 bludgeoning5
Shortsword+51d6+3 piercing5
Darts+51d4+3 piercing20/60
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
13
DC
Cast Mod
Cantrip:
/
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
6th:
/
7th:
/
8th:
/
9th:
SPELLCASTING
[+instructions]

Class


Unarmored Defense: While you are wearing no armor and are not wielding a shield, your AC equals 10 + Dexterity modifier + your Wisdom modifier.

Martial Arts: When unarmed or using monk weapons you can use Dexterity instead of Strength for attack and damage rolls, you can roll d4 for damage instead of normal, and when you use the Attack action you can make a strike as a bonus action. Monk weapons are shortswords and simple melee weapons that don't have the heavy or two-handed property.

[b]Class[/b]


[b]Unarmored Defense:[/b] While you are wearing no armor and are not wielding a shield, your AC equals 10 + Dexterity modifier + your Wisdom modifier.

[b]Martial Arts:[/b] When unarmed or using monk weapons you can use Dexterity instead of Strength for attack and damage rolls, you can roll d4 for damage instead of normal, and when you use the Attack action you can make a strike as a bonus action. Monk weapons are shortswords and simple melee weapons that don't have the heavy or two-handed property.
FEATURES & TRAITS
d8
HIT DICE
USED
0
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Shortsword
10 Darts
Explorer's Pack
Scroll case
Winter blanket
Common clothes
Herbalism kit
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
5gp
WEALTH
Proficiencies: simple weapons, shortswords, one artisan tool or musical instrument
Languages: Common, Dwarven, Orcish
PROFICIENCIES & LANGUAGES
I treat others with kindness and generosity. I fear nothing. When I set my mind to a task, I do not change it. I've lived in a monastery for so long that I rarely speak, preferring the enlightenment of silence.
PERSONALITY TRAITS
No one should get preferential treatment before the law, and no one is above the law. Our lot is to lay down our lives in defense of others.
IDEALS
I protect those who cannot protect themselves. I seek the parents I never knew.
BONDS
I see the world in black and white. I'm
convinced of my destiny to help others
and blind to the risk of failure.
FLAWS
 
The earliest parts of his childhood were spent living in an orphanage in a dusty and remote village near an even dustier monastery. His parents were a mystery. Nobody seemed to remember who they were or whether they were still alive. Despite this mystery, life at the orphanage was mostly good. The main problem was a lack of funding and the shortage of food the orphanage always seemed to have. One day, when he was almost 6, bandits swept through the village, burning and pillaging. The fire burned across the village, reaching the orphanage and forcing villagers and orphans to flee. A group of old heroes and veterans had assembled to face the bandits and protect the village, but, before they could act, a lone figure stepped in front of the pillaging bandits. The villagers watched in awe and fear as the bandits laughed in the face of the figure’s bravery. The monk, for the figure was a monk, released his hood and stared at the bandits. “For your sake, I suggest you leave this village,” spoke the fearless monk. “Or what,” responded the most vile of the bandits, “You’ll stop us?” The bandits circled around the monk, aiming all manner of weapons on him. Before they had a chance to attack, the monk became a blur, kicking, punching, and clubbing the nearest mounted bandits. Arrows whizzed and swords slashed, yet the monk seemed untouched as he deflected missile after missile and moved faster than the eye could follow. The remaining bandits had begun to realize they were no match for the monk, but the monk gave them no quarter and no time to flee. Within seconds, the monk stood amongst a ring of dead bandits and living horses. Cries of astonishment and amazement came from the villagers, as the monk pulled up his hood and, turning, walked off down the road. The little orphan watched the monk go, knowing in his heart that he would someday follow the monk’s example. With help from the nearby monastery, the villagers were able to put out the fire, though it was too late to save the orphanage and almost half of the village’s houses. In yet another show of selfless generosity, the monastery offered to care for the orphans until a new orphanage could be constructed. The villagers worked tirelessly all year, rebuilding and fortifying their village, lest another group of marauding bandits should seek to pillage it. When the time came for the orphans to return to the village, the little orphan begged the monks to accept him into their monastery and train him as a monk. As his fellow orphans left the monastery, he stayed and applied himself vigorously to his studies and training. After years of living at the monastery, he was sent out into the lands to give aid to those in need and pursue the final stage of his training as a wandering monk.

He is 6'2", weighs 180 lbs, and is 25 years old. He has light hazel eyes, pale brown skin, and devotedly shaves his head like the monks that raised him
DESCRIPTION & EXTRA INFO

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