Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Anrist Decyra
Character Name
Fighter 1
Class & Level
Noble
Background
Dragonborn
Race
Neutral
Alignment
0
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+2
15
12
+
3
(Race)
DEXTERITY
+2
15
12
+
3
(Race)
CONSTITUTION
+2
15
12
+
3
(Race)
INTELLIGENCE
+2
15
12
+
3
(Race)
WISDOM
+2
15
12
+
3
(Race)
CHARISMA
+2
15
12
+
3
(Race)
ARMOR CLASS
18
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
0
PERCEPTION
1414
+
0
SPEED
25 ft
HIT POINTS
Max:
11
11
TEMP HP
0
POINT BUY
24
Picture URL:
0
Token URL:
2 +2
+
0
Strength
+
0
Dexterity
+
0
Constitution
+
0
Intelligence
+
0
Wisdom
+
0
Charisma
+0
+
Global Bonus
Saving Throws
+
0
Acrobatics (Dex)
+
0
Animal Handling (Wis)
+
0
Arcana (Int)
+
0
Athletics (Str)
+
0
Deception (Cha)
+
0
History (Int)
+
0
Insight (Wis)
+
0
Intimidation (Cha)
+
0
Investigation (Int)
+
0
Medicine (Wis)
+
0
Nature (Int)
+
0
Perception (Wis)
+
0
Performance (Cha)
+
0
Persuasion (Cha)
+
0
Religion (Int)
+
0
Sleight of Hand (Dex)
+
0
* Stealth (Dex)
+
0
Survival (Wis)
+
0
Thieves' Tools (Dex)
+0
+
0
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Breath Weapon2D6 Fire15 Ft%3%
Handaxe+31D6+1 Slashing20/60
Handaxe+31D6+1 Slashing20/60 Ft
Rapier+31D8+1 Piercing5 Ft
Shortsword+31D6+1 Piercing5 Ft
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
0
KNOWN
12
DC
Cast Mod
0
Cantrip:
0
/
1st:
0
/
2nd:
0
/
3rd:
0
/
4th:
0
/
5th:
0
/
6th:
0
/
7th:
0
/
8th:
0
/
9th:
SPELLCASTING
[+instructions]

Racial

Draconic Ancestry: Your breath weapon and damage resistance are determined by the dragon type you choose.

Breath Weapon: 1/rest Action to exhale destructive energy, shape and saving throw determined by ancestry. DC is 8+Con mod+proficiency. Damage is 2d6, half as much on successful save. Damage increases to 3d6 at 6th, 4d6 at 11th, and 5d6 at 16th.

Class

Fighter Features

Fighting Style (Two Weapon Fighting)

When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

Second Wind

Once per short rest, you can use a bonus action to regain 1d10+3 HP.

[b]Racial[/b]

[b]Draconic Ancestry[/b]: Your breath weapon and damage resistance are determined by the dragon type you choose.

[b]Breath Weapon[/b]: 1/rest Action to exhale destructive energy, shape and saving throw determined by ancestry. DC is 8+Con mod+proficiency. Damage is [2d6], half as much on successful save. Damage increases to [3d6] at 6th, [4d6] at 11th, and [5d6] at 16th.

[b]Class[/b]

[b]Fighter Features[/b]

[b]Fighting Style (Two Weapon Fighting)[/b]
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.

[b]Second Wind[/b]
Once per short rest, you can use a bonus action to regain [1d10+3] HP.

FEATURES & TRAITS
d10
HIT DICE
USED
0
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Equipment:

Handaxe
Handaxe
Leather
Rapier
Shortsword

Backpack:

Bedroll
Mess Kit
Rations (1 day)
Rope, Hempen (50 feet)
Tinderbox
Torch
Waterskin

Sack:

Potion of Healing (10)
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
25gp
WEALTH
Proficiencies: All armor, shields, simple/martial weapons
Languages: Common, Dwarvish
PROFICIENCIES & LANGUAGES
Despite my noble birth, I do not place myself above other folk. We all have the same blood.
My favor, once lost, is lost forever.
PERSONALITY TRAITS
Noble Obligation. It is my duty to protect and care for the people beneath me. (Good)
IDEALS
The common folk must see me as a hero of the people.
BONDS
By my words and actions, I often bring shame to my family.
I too often hear veiled insults and threats in every word addressed to me, and I’m quick to anger.
FLAWS
 
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