Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Greenberry Cogyan
Character Name
Brewmaster 1
Class & Level
Failed Bard
Background
Rock Gnome
Race
Neutral Good
Alignment
0
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+2
14
14
+
0
(Race)
DEXTERITY
+0
10
10
+
0
(Race)
CONSTITUTION
+2
14
13
+
1
(Race)
INTELLIGENCE
+3
17
15
+
2
(Race)
WISDOM
+1
12
12
+
0
(Race)
CHARISMA
-1
8
8
+
0
(Race)
ARMOR CLASS
18
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
0
PERCEPTION
1111
+
0
SPEED
25 ft
HIT POINTS
Max:
10
10
TEMP HP
0
POINT BUY
Standard
Picture URL:
0
Token URL:
2 +2
+
0
Strength
+
0
Dexterity
+
0
Constitution
+
0
Intelligence
+
0
Wisdom
-1 -1
+
0
Charisma
+0
+
Global Bonus
Saving Throws
+
0
Acrobatics (Dex)
+
0
Animal Handling (Wis)
+
0
Arcana (Int)
+
0
Athletics (Str)
-1 -1
+
0
Deception (Cha)
+
0
History (Int)
+
0
Insight (Wis)
-1 -1
+
0
Intimidation (Cha)
+
0
Investigation (Int)
+
0
Medicine (Wis)
+
0
Nature (Int)
+
0
Perception (Wis)
-1 -3
+
-2
Performance (Cha)
-1 -1
+
0
Persuasion (Cha)
+
0
Religion (Int)
+
0
Sleight of Hand (Dex)
+
0
* Stealth (Dex)
+
0
Survival (Wis)
+
0
Thieves' Tools (Dex)
+0
+
0
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Quarterstaff1d6+2 bludgeoning5%3%
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
0
KNOWN
13
DC
Cast Mod
0
Cantrip:
0
/
1st:
0
/
2nd:
0
/
3rd:
0
/
4th:
0
/
5th:
0
/
6th:
0
/
7th:
0
/
8th:
0
/
9th:
Potion Recipes:
Enhanced Coating: As a bonus action, you temporarily the effects of your weapon coating. Next hit will add 1d8 damage per ingredient.
Dark: As an action you create a spherical area of magical darkness at a point you can see within 60ft. Radius is equal to 10ftx ingredients. After 1 minutes darkness dissipates.
Mind Eraser: As an action, one creature you can touch must make a Wisdom saving throw. If they are currently in combat with you or your allies, they make this throw with advantage. On a failure, they lose all memories of the previous 10 minutes. This can increase by the number of ingredients spent.
[b] Potion Recipes: [b]
[b] Enhanced Coating: [b] As a bonus action, you temporarily the effects of your weapon coating. Next hit will add 1d8 damage per ingredient.
[b]Dark: [b] As an action you create a spherical area of magical darkness at a point you can see within 60ft. Radius is equal to 10ftx ingredients. After 1 minutes darkness dissipates.
[b] Mind Eraser: [b] As an action, one creature you can touch must make a Wisdom saving throw. If they are currently in combat with you or your allies, they make this throw with advantage. On a failure, they lose all memories of the previous 10 minutes. This can increase by the number of ingredients spent.
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Gnome Cunning: Advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Artificer's Lore: 2x proficiency to Intelligence (History) checks related to magic items, alchemy objects, or technological devices.

Tinker: Proficiency with artisan's tools (tinker's tools). Spend 1 hour and 10 gp to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function if you dismantle it or after 24 hours unless you spend an hour repairing it. You can reclaim the materials used to create it. You can have up to three such devices active at a time. Can be a Clockwork Toy (moves randomly with sounds), Fire Starter (light flames), or Music Box (play music).

Class


Brew launcher: Action to fling a potion as a projectile with a +2 proficiency bonus.


Secret Menu: Add 2 recipes to your choice from the Bartender's specialty. Also gain proficiency in Cook's Tools and add double your proficiency modifier when making skill checks with them.

Bar Brawler: Hit point maximum increases by 1 and by 1 again when taking a level in this class. Gain proficiency in improvised weapons, unarmed attacks and attacks with improvised weapons use a d4 for damage, and you can use Str modifier when determining your attack and damage bonuses for Brew Launcher.

[b]Racial[/b]

[b]Darkvision[/b] 60ft

[b]Gnome Cunning:[/b] Advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

[b]Artificer's Lore:[/b] 2x proficiency to Intelligence (History) checks related to magic items, alchemy objects, or technological devices.

[b]Tinker:[/b] Proficiency with artisan's tools (tinker's tools). Spend 1 hour and 10 gp to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function if you dismantle it or after 24 hours unless you spend an hour repairing it. You can reclaim the materials used to create it. You can have up to three such devices active at a time. Can be a Clockwork Toy (moves randomly with sounds), Fire Starter (light flames), or Music Box (play music).

[b]Class[/b]


[b]Brew launcher:[/b] Action to fling a potion as a projectile with a +2 proficiency bonus.


[b]Secret Menu:[/b] Add 2 recipes to your choice from the Bartender's specialty. Also gain proficiency in Cook's Tools and add double your proficiency modifier when making skill checks with them.

[b]Bar Brawler: [b] Hit point maximum increases by 1 and by 1 again when taking a level in this class. Gain proficiency in improvised weapons, unarmed attacks and attacks with improvised weapons use a d4 for damage, and you can use Str modifier when determining your attack and damage bonuses for Brew Launcher.
FEATURES & TRAITS
d10
HIT DICE
USED
0
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Quarter staff
Sling
Brewer's supplies
Entertainer's Pack
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
0gp
WEALTH
Proficiencies: light and medium armor, simple weapons
Languages: Common, Gnomish
PROFICIENCIES & LANGUAGES
Addictive,
PERSONALITY TRAITS
I WANT TO BE THE BEST BARD.
IDEALS
I am a great listener and can even help yo forget your woes for a short time.
BONDS
Absolutely ignorant of his horrible bard capabilities.
FLAWS
 
An old Bartender who aspired to be a bard, but never had the talent to make it. His brewing craft gives literal liquid courage in moderation, but can be poisonous on accident. He often auditions for bard roles that are above his status, and has an extensive knowledge of the bard community. Has an addition to stimulants and "Forget-me-pots" which are brews that help him forget his failures. Is totally oblivious to his own mediocrity. Was hired at the bar to give a "Forget-me-pot" to a political figure, but drafted it incorrectly and the person forgot a whole month of information instead of a few minutes. Thus he has been put in prison.
DESCRIPTION & EXTRA INFO

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