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5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
[+]
Generate Character
[+]
Campaign Manager
Caelynn Xiloscient
Character Name
Paladin 1
Class & Level
Tribe Member
Background
High Elf
Race
Lawful Neutral
Alignment
0
Experience
Female
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+1
12
12
+
0
(Race)
DEXTERITY
+0
11
9
+
2
(Race)
CONSTITUTION
+1
12
12
+
0
(Race)
INTELLIGENCE
+3
17
16
+
1
(Race)
WISDOM
+1
13
13
+
0
(Race)
CHARISMA
+2
14
14
+
0
(Race)
ARMOR CLASS
18
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
0
PERCEPTION
1313
+
0
SPEED
30 ft
HIT POINTS
Max:
11
11
TEMP HP
0
POINT BUY
No (8-15)
Picture URL:
0
Token URL:
1 +1
+
0
Strength
+
0
Dexterity
+
0
Constitution
+
0
Intelligence
+
0
Wisdom
+
0
Charisma
+0
+
Global Bonus
Saving Throws
+
0
Acrobatics (Dex)
+
0
Animal Handling (Wis)
+
0
Arcana (Int)
+
0
Athletics (Str)
+
0
Deception (Cha)
+
0
History (Int)
+
0
Insight (Wis)
+
0
Intimidation (Cha)
+
0
Investigation (Int)
+
0
Medicine (Wis)
+
0
Nature (Int)
+
0
Perception (Wis)
+
0
Performance (Cha)
+
0
Persuasion (Cha)
+
0
Religion (Int)
+
0
Sleight of Hand (Dex)
+
0
* Stealth (Dex)
+
0
Survival (Wis)
+
0
Thieves' Tools (Dex)
+0
+
0
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Longsword+41d8+2 slashing5
Javelin+41d6+2 piercing30/120
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
0
KNOWN
12
DC
Cast Mod
0
Cantrip:
0
/
1st:
0
/
2nd:
0
/
3rd:
0
/
4th:
0
/
5th:
0
/
6th:
0
/
7th:
0
/
8th:
0
/
9th:
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Keen Senses: Proficiency in the Perception skill.

Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep.

Trance: Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day.

Elf Weapon Training: Proficiency with the longsword, shortsword, shortbow, and longbow.

Cantrip: know one cantrip of your choice from the wizard spell list.

Extra Language: You know one extra language

Class


Divine Sense: Action to sense location of any celestial, fiend, or undead within 60 ft not behind total cover. Also any place or object that has been consecrated or desecrated. Usable a number of times equal to 1 + your Charisma modifier per long rest.

Lay on Hands: Pool of health equal to paladin level x 5. Action touch a creature to transfer health from that pool to restore them. Alternatively expend 5 hit points from pool to cure one disease or poison. Unusable on undead or constructs.

[b]Racial[/b]

[b]Darkvision[/b] 60ft

[b]Keen Senses:[/b] Proficiency in the Perception skill.

[b]Fey Ancestry:[/b] Advantage on saving throws against being charmed, and magic can't put you to sleep.

[b]Trance:[/b] Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day.

[b]Elf Weapon Training:[/b] Proficiency with the longsword, shortsword, shortbow, and longbow.

[b]Cantrip:[/b] know one cantrip of your choice from the wizard spell list.

[b]Extra Language:[/b] You know one extra language

[b]Class[/b]


[b]Divine Sense:[/b] Action to sense location of any celestial, fiend, or undead within 60 ft not behind total cover. Also any place or object that has been consecrated or desecrated. Usable a number of times equal to 1 + your Charisma modifier per long rest.

[b]Lay on Hands:[/b] Pool of health equal to paladin level x 5. Action touch a creature to transfer health from that pool to restore them. Alternatively expend 5 hit points from pool to cure one disease or poison. Unusable on undead or constructs.
FEATURES & TRAITS
d10
HIT DICE
USED
0
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Longsword
5 Javelins
Chainmail
Shield
Holy Symbol
Explorer's Pack
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
25gp
WEALTH
Proficiencies: All armor, shields, simple/martial weapons
Languages: Common, Elvish, Sylvan
PROFICIENCIES & LANGUAGES
I like to squeeze into small places where no one else can get to me.
PERSONALITY TRAITS
Community. We have to take care of each other, because no one else is going to do it. (Lawful)
IDEALS
I owe me life to the priest who took me in when my parents died.
BONDS
I would kill to acquire a noble title.
FLAWS
 
Race: Elf
Birthplace: Home of a family friend
Current Age: 250
Charisma: 15 (2)
Parents: You know of your parents.
Mother: Phann Floshem, Neutral Elf Wizard that works as a Sailor. Your relationship was friendly. She is dead, killed by a wild animal.
Father: Immeral Floshem, Lawful Good Elf Monk that works as a Laborer. Your relationship was friendly. He is alive and quite successful.
Siblings: None
Family: You were raised by adoptive family (same or different race). Your father abandoned you and your mother died.
Primary guardian: Cumpen Daergel, Neutral Gnome Cleric that works as a Criminal. Your relationship was friendly. She is alive, but doing poorly due to injury / finances / relationship.

Lifestyle: Modest. Grew up in an apartment in a rundown neighborhood
Childhood: You had a few close friends and lived an ordinary childhood.
Background: Folk Hero
Motivation: A mad old hermit spoke a prophecy when you were born, saying that you would accomplish great things.
Class: Paladin
Origin: One of your ancestors left a holy quest unfulfilled, so you intend to finish that work.
Events: 3
You spent time working as a Folk Hero.

You made an enemy of an adventurer, you were at fault.

Joan Bradshaw, Neutral Good Human Rogue that works as a Hunter. Your relationship was friendly. She is alive and well.
You saw a demon and ran away before it could do anything to you.

DESCRIPTION & EXTRA INFO
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