Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
ghereg
Character Name
sidekick mage
Class & Level
Uthgardt Tribe Member
Background
High Elf
Race
Chaotic Evil
Alignment
0
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+5
20
20
+
0
(Race)
DEXTERITY
-1
9
9
+
0
(Race)
CONSTITUTION
+3
16
16
+
0
(Race)
INTELLIGENCE
-1
9
9
+
0
(Race)
WISDOM
-1
9
9
+
0
(Race)
CHARISMA
-1
9
9
+
0
(Race)
ARMOR CLASS
9
INITIATIVE
-1 -1
+
+0
PROFICIENCY
+
2
2
+
0
PERCEPTION
99
+
0
SPEED
30 ft
HIT POINTS
Max:
25
25
TEMP HP
0
POINT BUY
No (8-15)
Picture URL:
0
Token URL:
5 +5
+
0
Strength
-1 -1
+
0
Dexterity
+
0
Constitution
-1 -1
+
0
Intelligence
-1 -1
+
0
Wisdom
-1 -1
+
0
Charisma
+0
+
Global Bonus
Saving Throws
-1 -1
+
0
Acrobatics (Dex)
-1 -1
+
0
Animal Handling (Wis)
+
0
Arcana (Int)
+
0
Athletics (Str)
-1 -1
+
0
Deception (Cha)
-1 -1
+
0
History (Int)
-1 -1
+
0
Insight (Wis)
-1 -1
+
0
Intimidation (Cha)
-1 -1
+
0
Investigation (Int)
-1 -1
+
0
Medicine (Wis)
-1 -1
+
0
Nature (Int)
-1 -1
+
0
Perception (Wis)
-1 -1
+
0
Performance (Cha)
-1 -1
+
0
Persuasion (Cha)
-1 -1
+
0
Religion (Int)
-1 -1
+
0
Sleight of Hand (Dex)
-1 +1
+
2
* Stealth (Dex)
+
0
Survival (Wis)
-1 +1
+
2
Thieves' Tools (Dex)
+0
+
0
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
morningstar+72D8+75ft
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
9
DC
Cast Mod
Cantrip:
/
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
6th:
/
7th:
/
8th:
/
9th:
SPELLCASTING
[+instructions]
Martial Role

1st-level Warrior feature

Each warrior focuses on offense or defense in their training. Choose one of the following options:

Attacker. The sidekick gains a +2 bonus to all attack rolls.

Defender. The sidekick can use its reaction to impose disadvantage on the attack roll of a creature within 5 feet of it whose target isn't the sidekick, provided the sidekick can see the attacker.

Second Wind
2nd-level Warrior feature

The sidekick can use a bonus action on its turn to regain hit points equal to 1d10 + its level in this class. Once it uses this feature, it must finish a short or long rest before it can use it again.

The sidekick can use this feature twice between rests starting at 20th level

Improved Critical
3rd-level Warrior feature

The sidekick's attack rolls score a critical hit on a roll of 19 or 20 on the d20.

Ability Score Improvement

4th-level Warrior feature

At 4th level and again at 8th, 12th, 14th, 16th, and 19th level, the sidekick increases one ability score of your choice by 2, or the sidekick increases two ability scores of your choice by 1. The sidekick can't increase an ability score above 20 using this feature.

Martial Role
1st-level Warrior feature

Each warrior focuses on offense or defense in their training. Choose one of the following options:

Attacker. The sidekick gains a [+2] bonus to all attack rolls.

Defender. The sidekick can use its reaction to impose disadvantage on the attack roll of a creature within 5 feet of it whose target isn't the sidekick, provided the sidekick can see the attacker.

Second Wind
2nd-level Warrior feature
The sidekick can use a bonus action on its turn to regain hit points equal to [1d10] + its level in this class. Once it uses this feature, it must finish a short or long rest before it can use it again.

The sidekick can use this feature twice between rests starting at 20th level

Improved Critical
3rd-level Warrior feature
The sidekick's attack rolls score a critical hit on a roll of 19 or 20 on the [d20].

Ability Score Improvement
4th-level Warrior feature

At 4th level and again at 8th, 12th, 14th, 16th, and 19th level, the sidekick increases one ability score of your choice by 2, or the sidekick increases two ability scores of your choice by 1. The sidekick can't increase an ability score above 20 using this feature.
FEATURES & TRAITS
d8
HIT DICE
USED
0
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
morningstar
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
25gp
WEALTH
Proficiencies: light armor, simple weapons, hand crossbows, longswords, rapiers, shortswords, thieves' tools
Languages: Common, Elvish, Sylvan
PROFICIENCIES & LANGUAGES
I feel tremendous empathy for all who suffer.
PERSONALITY TRAITS
People. I'm committed to my crewmates, not to ideals. (Neutral)
IDEALS
I entered seclusion because I loved someone I could not have.
BONDS
I'm convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
FLAWS
 
Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
DESCRIPTION & EXTRA INFO

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