5th Edition Character Sheet
Skills
[+] | Name | Bonus | Damage / Type | Range |
---|---|---|---|---|
Sacred Flame | http://dnd5e.wikidot.com/spell:sacred-flame | 1d8 radiant | 60 | |
Dancing lights | N/A | N/A | 120 | |
Light Crossbow | dex + prof | 1d8 +dex / piercing | 80 / 320 | |
Dagger | dex + prof | 1d4 + dex / piercing | 20/60 | |
Green-flame Blade | dex + prof | check url | 5 (+5) | |
Minor Illusion | cha | N/A | 30 | |
Friends | Cha | N/A | self | |
Absorb Elements | Cha | read url | self | |
Chromatic Orb | Cha | 3d8 (read url) | 90 | |
Ray of sickness | Cha | read url | 60 | |
Shield | Cha | read url | self | |
Color spray | Cha | read url | self (15 foot cone) |
Spell attack modifier = your proficiency bonus + your Charisma modifier
Sorcerous Origin: http://dnd5e.wikidot.com/sorcerer:lunar-sorcery
(0) Sacred Flame http://dnd5e.wikidot.com/sorcerer:lunar-sorcery
(0) Green-Flame Blade http://dnd5e.wikidot.com/spell:green-flame-blade
(0) dancing lights http://dnd5e.wikidot.com/spell:dancing-lights
(0) Minor Illusion http://dnd5e.wikidot.com/spell:minor-illusion
(0) Friends http://dnd5e.wikidot.com/spell:friends
(1) absorb elements http://dnd5e.wikidot.com/spell:absorb-elements
(1) chromatic orb http://dnd5e.wikidot.com/spell:chromatic-orb
(1) ray of sickness, shield, and color spray http://dnd5e.wikidot.com/sorcerer:lunar-sorcery
Sorcerous Origin: http://dnd5e.wikidot.com/sorcerer:lunar-sorcery
(0) Sacred Flame http://dnd5e.wikidot.com/sorcerer:lunar-sorcery
(0) Green-Flame Blade http://dnd5e.wikidot.com/spell:green-flame-blade
(0) dancing lights http://dnd5e.wikidot.com/spell:dancing-lights
(0) Minor Illusion http://dnd5e.wikidot.com/spell:minor-illusion
(0) Friends http://dnd5e.wikidot.com/spell:friends
(1) absorb elements http://dnd5e.wikidot.com/spell:absorb-elements
(1) chromatic orb http://dnd5e.wikidot.com/spell:chromatic-orb
(1) ray of sickness, shield, and color spray http://dnd5e.wikidot.com/sorcerer:lunar-sorcery
Class
Bite: Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Cunning Artisan: As part of a short rest, you can harvest bone and hide from a slain beast, construct, dragon, monstrosity, or plant creature of size Small or larger to create one of the following items: a shield, a club, a javelin, or 1d4 bolts or blowgun needles. To use this trait, you need a blade, such as a dagger, or appropriate artisan's tools, such as leatherworker's tools.
Hold Breath: You can hold your breath for up to 15 minutes at a time.
Natural Armor: You have tough, scaly skin. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.
Hungry Jaws: In battle, you can throw yourself into a vicious feeding frenzy. As a bonus action, you can make a special attack with your bite. If the attack hits, it deals its normal damage, and you gain temporary hit points (minimum of 1) equal to your Constitution modifier, and you can't use this trait again until you finish a short or long rest.
[b]Bite:[/b] Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to [1d6] + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
[b]Cunning Artisan:[/b] As part of a short rest, you can harvest bone and hide from a slain beast, construct, dragon, monstrosity, or plant creature of size Small or larger to create one of the following items: a shield, a club, a javelin, or [1d4] bolts or blowgun needles. To use this trait, you need a blade, such as a dagger, or appropriate artisan's tools, such as leatherworker's tools.
[b]Hold Breath:[/b] You can hold your breath for up to 15 minutes at a time.
[b]Natural Armor:[/b] You have tough, scaly skin. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.
[b]Hungry Jaws:[/b] In battle, you can throw yourself into a vicious feeding frenzy. As a bonus action, you can make a special attack with your bite. If the attack hits, it deals its normal damage, and you gain temporary hit points (minimum of 1) equal to your Constitution modifier, and you can't use this trait again until you finish a short or long rest.
19 bolts
arcane focus
Explorer's pack
dagger x 2
a bottle of ink
a quill
a small knife
a letter from a dead colleague
a set of common clothes
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows
I’m willing to listen to every side of an argument before I make my own judgment.
Feng's sage background has given him a wealth of knowledge and a deep respect for the power of information. He is always seeking out new knowledge and eagerly shares what he has learned with his clan. His sage training has also taught him to be an objective thinker and to consider all sides of an argument before making a judgment. However, his love of knowledge and curiosity can sometimes lead him down dangerous paths, especially when dealing with demons. Feng is fascinated by these dark creatures and will often spend too much time listening to their arguments, taking notes and trying to learn as much as he can before retreating.
As a sorcerer, Feng's magic is fueled by his connection to the natural world. He draws his power from the elements, and his spells often reflect the wild and untamed forces of nature. His magic is fluid and unpredictable, with an emphasis on versatility and adaptability. Feng is a skilled spellcaster, but he also relies heavily on his wit and intelligence to outmaneuver his opponents.
Overall, Feng is a thoughtful and loyal individual who values knowledge and family above all else. His passion for learning can sometimes get him into trouble, but his dedication to his clan keeps him grounded and focused.
Shout outs: Stacey, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Dave Walker, Rhonda Seiter, Alexa Hobusch, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, ツ Htz_Michelle, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, John Trent Dumproff, Lou Bliss, Pythor Sen, Desedent, Michael Isberg, Nat, Thomas Wilhelm, Krueger82, Irate The Pirate, Mark L, Conall Reilly, Cam Largent, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Rodney O'Dell, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, Mary Kieser, SallySparrow132, Naomi B, J, Millergendraft, Federica Frezza, Nick Soucy, Ellen Mitchell, Melanie Warga, Jeremiah Walker, Bryan Sheairs, Bryan Kempka, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Joline Tran, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Kayleigh Sulin, Dani, Gundar Wez, Nahellion, Nicholas Hanke, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Gannon Dubay, Thobek, Aaron Teupe, Mage1X, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Adam Ruiz, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Alex Harford (VA7OMM), jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Dylan Rintoul, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Shazear, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, Justin Stensgard, Jason Clark, Trey Vickory
Their contribution stands as a beacon of hope for all adventurers!