Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Ash Coniglio
Character Name
Paladin 1
Class & Level
Mercenary Veteran
Background
Harengon
Race
Lawful Evil
Alignment
0
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+2
14
14
+
0
(Race)
DEXTERITY
+0
10
8
+
2
(Race)
CONSTITUTION
+2
15
15
+
0
(Race)
INTELLIGENCE
-1
8
8
+
0
(Race)
WISDOM
+0
10
10
+
0
(Race)
CHARISMA
+3
16
15
+
1
(Race)
ARMOR CLASS
16
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
0
PERCEPTION
1212
+
0
SPEED
30 ft
HIT POINTS
Max:
12
12
TEMP HP
0
POINT BUY
27
Picture URL:
0
Token URL:
2 +2
+
0
Strength
+
0
Dexterity
+
0
Constitution
-1 -1
+
0
Intelligence
+
0
Wisdom
+
0
Charisma
+0
+
Global Bonus
Saving Throws
+
0
Acrobatics (Dex)
+
0
Animal Handling (Wis)
-1 -1
+
0
Arcana (Int)
+
0
Athletics (Str)
+
0
Deception (Cha)
-1 -1
+
0
History (Int)
+
0
Insight (Wis)
+
0
Intimidation (Cha)
-1 -1
+
0
Investigation (Int)
+
0
Medicine (Wis)
-1 -1
+
0
Nature (Int)
+
0
Perception (Wis)
+
0
Performance (Cha)
+
0
Persuasion (Cha)
-1 -1
+
0
Religion (Int)
+
0
Sleight of Hand (Dex)
+
0
* Stealth (Dex)
+
0
Survival (Wis)
+
0
Thieves' Tools (Dex)
+0
+
0
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Greatsword+42d6 Slashing5
Mace+41d6 Bludgeoning5
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
0
KNOWN
13
DC
Cast Mod
0
Cantrip:
0
/
1st:
0
/
2nd:
0
/
3rd:
0
/
4th:
0
/
5th:
0
/
6th:
0
/
7th:
0
/
8th:
0
/
9th:
SPELLCASTING
[+instructions]

Racial

Hare-Trigger

You can add your proficiency bonus to your initiative rolls.

Leporine Senses

You have proficiency in the Perception skill.

Lucky Footwork

When you fail a DEX saving throw, you can use your reaction to roll a d4 and add it to the save, potentially turning the failure into a success. You can’t use this reaction if you’re prone or your speed is 0.
Lucky Footwork: 1 Reaction

Rabbit Hop

As a bonus action, you can jump 10 ft. without provoking opportunity attacks. You can only use this trait if your speed is greater than 0. You can use it 2 times and regain all expended uses when you finish a long rest.

Class



Divine Sense As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity. Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell.

You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses.

Lay on Hands You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your paladin level × 5.

As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool.

Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one.

[b]Racial[/b]

[b]Hare-Trigger[/b]

You can add your proficiency bonus to your initiative rolls.
[b]Leporine Senses[/b]

You have proficiency in the Perception skill.
[b]Lucky Footwork[/b]

When you fail a DEX saving throw, you can use your reaction to roll a [b]d4[/b] and add it to the save, potentially turning the failure into a success. You can’t use this reaction if you’re prone or your speed is 0.
Lucky Footwork: [b]1 Reaction[/b]
[b]Rabbit Hop[/b]

As a bonus action, you can jump 10 ft. without provoking opportunity attacks. You can only use this trait if your speed is greater than 0. You can use it 2 times and regain all expended uses when you finish a long rest.

[b]Class[/b]



[b]Divine Sense[/b] As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity. Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell.

You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses.

[b]Lay on Hands[/b] You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your paladin level × 5.

As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool.

Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one.
FEATURES & TRAITS
d10
HIT DICE
USED
0
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Greatsword
Chain Mail
Shield
Mace
Explorer's Pack
Holy Symbol
Playing Card Set
Total: 0 lbs
EQUIPMENT
CP
SP
EP
GP
PP
10gp
WEALTH
Proficiencies: light/medium armor, shields, simple/martial weapons
Languages: Common, Celestial
PROFICIENCIES & LANGUAGES
I face problems head-on. A simple, direct solution is the best path to success.
PERSONALITY TRAITS
Might. In life as in war, the stronger force wins. (Evil)
IDEALS
I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
BONDS
My hatred of my enemies is blind and unreasoning.
FLAWS
 
His father insisted that he become a pacified defender of the weak much like he was back then. He refuses to give in to the idea of mercy and instead crushes his foes on the battlefield as a means of rebelling against his father.
DESCRIPTION & EXTRA INFO

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