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5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Rolan Carter
Character Name
Druid 1
Class & Level
Urchin
Background
Half-Elf
Race
Chaotic Good
Alignment
0
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
-1
8
8
+
0
(Race)
DEXTERITY
-1
8
7
+
1
(Race)
CONSTITUTION
+4
18
18
+
0
(Race)
INTELLIGENCE
+1
13
12
+
1
(Race)
WISDOM
+0
10
10
+
0
(Race)
CHARISMA
+3
17
15
+
2
(Race)
ARMOR CLASS
10
INITIATIVE
-1 -1
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1212
+
SPEED
30 ft
HIT POINTS
Max:
8
8
TEMP HP
POINT BUY
No (8-15)
Picture URL:
Token URL:
-1 -1
+
Strength
-1 -1
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
-1 -1
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
-1 -1
+
Athletics (Str)
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
[+] Name Bonus Damage / Type Range
Scimitar 1d6 slashing5%3%
Dagger1d4 piercing20/60%3%
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
5
KNOWN
10
DC
Cast Mod
Cantrip:
/
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
6th:
/
7th:
/
8th:
/
9th:
ControlFlame
Mending
CureWounds
FogCloud
DetectMagic
SpeakwithAnimals
Thunderwave
ControlFlame
Mending
CureWounds
FogCloud
DetectMagic
SpeakwithAnimals
Thunderwave
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Fey Ancestry: You have advantage on saving throws against being charmed, and magic can't put you to sleep.

Languages: You can read, speak, and write Common, Elven, and one language of your choice.

Skill Versatility: You gain proficiency in two skills of your choice.

Background

City Secrets: You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.

Class


Druidic: You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages. You and others who know this language automatically spot such a message. Others spot the message's presence with a successful DC 15 Wisdom (Perception) check but can't decipher it without magic.

Spellcasting: Drawing on the divine essence of nature itself, you can cast spells to shape that essence to your will.

Spellcasting Focus: Druidic Focus

Ritual Casting: You can cast a druid spell as a ritual if that spell has the ritual tag and you have the spell prepared.

[b]Racial[/b]

[b]Darkvision[/b] 60ft

[b]Fey Ancestry:[/b] You have advantage on saving throws against being charmed, and magic can't put you to sleep.

[b]Languages:[/b] You can read, speak, and write Common, Elven, and one language of your choice.

[b]Skill Versatility:[/b] You gain proficiency in two skills of your choice.

[b]Background[/b]

[b]City Secrets:[/b] You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.

[b]Class[/b]


[b]Druidic:[/b] You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages. You and others who know this language automatically spot such a message. Others spot the message's presence with a successful DC 15 Wisdom (Perception) check but can't decipher it without magic.

[b]Spellcasting:[/b] Drawing on the divine essence of nature itself, you can cast spells to shape that essence to your will.

[b]Spellcasting Focus:[/b] Druidic Focus

[b]Ritual Casting:[/b] You can cast a druid spell as a ritual if that spell has the ritual tag and you have the spell prepared.
FEATURES & TRAITS
d12
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Dagger
1
1
Herbalism Kit
3
1
Scimitar
3
1
Leather Armor
10
1
Explorer
59
1
Druidic Focus
0
Total: 76.5 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
25
PP
0
WEALTH
Proficiencies: Light/medium armor, shields, all basic weapons
Languages: Common, Elven, Druidic
PROFICIENCIES & LANGUAGES
I ask a lot of questions.
PERSONALITY TRAITS
People. I help the people who help me-that's what keeps us alive. (Neutral)
IDEALS
I sponsor an orphanage to keep others from enduring what I was forced to endure.
BONDS
If I'm outnumbered, I will run away from a fight.
FLAWS
 
Born and raised at a town orphanage, Rolan knows his way around the streets and is quick to think on his feet. Despite his harsh background, he is a kind and generous soul and is fiercely loyal to the ones he comes to care about the most.
DESCRIPTION & EXTRA INFO
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