Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Pijjirik Wystongjiir
Character Name
Sorcerer 1
Class & Level
Sage
Background
Dhampir
Race
Lawful Evil
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
-1
8
8
+
0
(Race)
DEXTERITY
+1
13
12
+
1
(Race)
CONSTITUTION
+0
10
10
+
0
(Race)
INTELLIGENCE
+2
14
14
+
0
(Race)
WISDOM
+1
13
13
+
0
(Race)
CHARISMA
+3
17
15
+
2
(Race)
ARMOR CLASS
11
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1111
+
SPEED
30 ft
HIT POINTS
Max:
6
6
TEMP HP
POINT BUY
Standard
Picture URL:
Token URL:
-1 -1
+
Strength
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
-1 -1
+
Athletics (Str)
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
2
KNOWN
13
DC
Cast Mod
2
Cantrip:
1
/
1
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
6th:
/
7th:
/
8th:
/
9th:
SPELLCASTING
[+instructions]

Racial

Draconic Ancestry: Your breath weapon and damage resistance are determined by the dragon type you choose.

Breath Weapon: 1/rest Action to exhale destructive energy, shape and saving throw determined by ancestry. DC is 8+Con mod+proficiency. Damage is 2d6, half as much on successful save. Damage increases to 3d6 at 6th, 4d6 at 11th, and 5d6 at 16th.

Class


Expanded Spell List (Fiend): The following spells are added to the warlock spell list for you: 1st: burning hands, command. 2nd: blindness_deafness, scorching ray. 3rd: fireball, stinking cloud. 4th: fire shield, wall of fire. 5th: flame strike, hallow

Dark One`s Blessing (Fiend): When you reduce a hostile creature to 0 hit points, you gain temporary hit points equal to your Charisma modifier + your warlock level (minimum of 1).

[b]Racial[/b]

[b]Draconic Ancestry:[/b] Your breath weapon and damage resistance are determined by the dragon type you choose.

[b]Breath Weapon:[/b] 1/rest Action to exhale destructive energy, shape and saving throw determined by ancestry. DC is 8+Con mod+proficiency. Damage is 2d6, half as much on successful save. Damage increases to 3d6 at 6th, 4d6 at 11th, and 5d6 at 16th.

[b]Class[/b]


[b]Expanded Spell List (Fiend):[/b] The following spells are added to the warlock spell list for you: 1st: [spell]burning hands[/spell], [spell]command[/spell]. 2nd: [spell]blindness_deafness[/spell], [spell]scorching ray[/spell]. 3rd: [spell]fireball[/spell], [spell]stinking cloud[/spell]. 4th: [spell]fire shield[/spell], [spell]wall of fire[/spell]. 5th: [spell]flame strike[/spell], [spell]hallow[/spell]

[b]Dark One`s Blessing (Fiend):[/b] When you reduce a hostile creature to 0 hit points, you gain temporary hit points equal to your Charisma modifier + your warlock level (minimum of 1).
FEATURES & TRAITS
d8
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
Total: 71.5 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
25
PP
0
WEALTH
Proficiencies: light armor, simple weapons
Languages: Common, Elven
PROFICIENCIES & LANGUAGES
My friends know they can rely on me, no matter what.
PERSONALITY TRAITS
Selfish. I will do whatever it takes to become truly immortal. (Evil)
IDEALS
Nothing is more important than the other members of my hermitage, order, or association.
BONDS
If I'm outnumbered, I always run away from a fight.
FLAWS
 
He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
DESCRIPTION & EXTRA INFO

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