Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Shanairla Xiloscient
Character Name
Druid 2
Class & Level
Entertainer
Background
Hill Dwarf
Race
Lawful Good
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+0
10
10
+
0
(Race)
DEXTERITY
+2
14
14
+
0
(Race)
CONSTITUTION
+2
15
13
+
2
(Race)
INTELLIGENCE
+1
12
12
+
0
(Race)
WISDOM
+3
16
15
+
1
(Race)
CHARISMA
-1
8
8
+
0
(Race)
ARMOR CLASS
15
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1313
+
SPEED
25 ft
HIT POINTS
Max:
18
18
TEMP HP
POINT BUY
Standard
Picture URL:
Token URL:
0 +0
+
Strength
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
-1 -1
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
+
Athletics (Str)
-1 -1
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
-1 -1
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
-1 -1
+
Performance (Cha)
-1 -1
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
5
KNOWN
13
DC
Cast Mod
2
Cantrip:
3
/
3
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
6th:
/
7th:
/
8th:
/
9th:
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Dwarven Resilience: Advantage on poison saves and poison resistance.

Stonecunning: 2x proficiency on history (stonework) checks.

Dwarven Toughness: Your hit point maximum increases by 1 every level.

ClassDruidic: You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages.

Ritual Casting: You can cast druid spells as rituals.

Spellcasting Focus: Druidic focus

Wild Shape: You can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest. Your druid level determines the beasts you can transform into, as shown: Level 2, 1/4 max CR, No flying or swimming speed, ex. Wolf. Level 4, 1/2 max CR, No flying, ex. Crocodile. Level 8, 1 max CR, ex. Giant eagle.

You can stay in a beast shape for a number of hours equal to half your druid level (rounded down). You then revert to your normal form unless you expend another use of this feature. You can revert to your normal form earlier by using a bonus action on your turn. You automatically revert if you fall unconscious, drop to 0 hit points, or die.

[b]Racial[/b]

[b]Darkvision[/b] 60ft

[b]Dwarven Resilience:[/b] Advantage on poison saves and poison resistance.

[b]Stonecunning:[/b] 2x proficiency on history (stonework) checks.

[b]Dwarven Toughness:[/b] Your hit point maximum increases by 1 every level.

[b]Class[/b][b]Druidic:[/b] You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages.

[b]Ritual Casting:[/b] You can cast druid spells as rituals.

[b]Spellcasting Focus:[/b] Druidic focus

[b]Wild Shape:[/b] You can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest. Your druid level determines the beasts you can transform into, as shown: Level 2, 1/4 max CR, No flying or swimming speed, ex. Wolf. Level 4, 1/2 max CR, No flying, ex. Crocodile. Level 8, 1 max CR, ex. Giant eagle.

You can stay in a beast shape for a number of hours equal to half your druid level (rounded down). You then revert to your normal form unless you expend another use of this feature. You can revert to your normal form earlier by using a bonus action on your turn. You automatically revert if you fall unconscious, drop to 0 hit points, or die.
FEATURES & TRAITS
d8
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Scimitar
3
1
Wooden Shield
6
1
Leather Armor [11+Dex]
10
1
Druidic Focus
0
1
Explorers Pack
59
Total: 78 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
0
PP
0
WEALTH
Proficiencies: Light/medium armor, non-metal shields, clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears, herbalism kit
Languages: Common, Dwarven
PROFICIENCIES & LANGUAGES
I don't part with my money easily and will haggle tirelessly to get the best deal possible.
PERSONALITY TRAITS
Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful)
IDEALS
I owe me life to the priest who took me in when my parents died.
BONDS
I can't resist swindling people who are more powerful than me.
FLAWS
 
From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of her skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from hid peers. He inherited the family business which she has now maintained for 7 years.
DESCRIPTION & EXTRA INFO

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