5th Edition Character Sheet
Skills
Racial
Darkvision 60ft
Silkweaver: You have proficiency in Weaver's Tools, and your proficiency bonus is doubled for checks made using Weaver's Tools. In addition, you have a limited supply of spider silk that your body naturally creates, and can spend the silk as an action to produce one of the following effects.
As an action, you create a net, an article of clothing, or 30 feet of silk rope. You may use this feature a number of times equal to your proficiency bonus. You regain spent uses of this feature after a long rest.
As an action, you can cast Web. You may use your choice of Intelligence, Wisdom, or Charisma as the spellcasting modifier for this spell. You may use this feature once. You regain spent uses of this feature after a long rest.
Spider Bite: Your fangs serve as a natural weapon, which you can use to make unarmed strikes. If you hit with them, you deal poison damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Spider Walk: You have 30 feet of climbing speed. You can use your speed to move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. This costs no extra movement.
Class
Arcane Magic: Your Eldritch Blast and Accursed Hex deals acid, cold,fire, lightning, or poison damage.
Furthermore, the magical knowledge you have learned allows you to utilize arcane magic within your eldritch
repertoire. You can cast one spell of your choice from the wizard spell list without a spell slot. The chosen spell must be of a level equal to or less than half your warlock level (rounded up, maximum 9th level). You cannot use this ability again until you finish a short or long rest.
If you use this feature to cast a spell of 6th level or higher, you cannot use this ability again until you finish a long rest.
[b]Darkvision[/b] 60ft
[b]Silkweaver:[/b] You have proficiency in Weaver's Tools, and your proficiency bonus is doubled for checks made using Weaver's Tools. In addition, you have a limited supply of spider silk that your body naturally creates, and can spend the silk as an action to produce one of the following effects.
As an action, you create a net, an article of clothing, or 30 feet of silk rope. You may use this feature a number of times equal to your proficiency bonus. You regain spent uses of this feature after a long rest.
As an action, you can cast Web. You may use your choice of Intelligence, Wisdom, or Charisma as the spellcasting modifier for this spell. You may use this feature once. You regain spent uses of this feature after a long rest.
[b]Spider Bite:[/b] Your fangs serve as a natural weapon, which you can use to make unarmed strikes. If you hit with them, you deal poison damage equal to [1d4] + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
[b]Spider Walk:[/b] You have 30 feet of climbing speed. You can use your speed to move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. This costs no extra movement.
[b]Class[/b]
[b]Arcane Magic:[/b] Your Eldritch Blast and Accursed Hex deals acid, cold,
fire, lightning, or poison damage.
Furthermore, the magical knowledge you have learned allows you to utilize arcane magic within your eldritch
repertoire. You can cast one spell of your choice from the wizard spell list without a spell slot. The chosen spell must be of a level equal to or less than half your warlock level (rounded up, maximum 9th level). You cannot use this ability again until you finish a short or long rest.
If you use this feature to cast a spell of 6th level or higher, you cannot use this ability again until you finish a long rest.
Languages: Common, Undercommon, Infernal, Celestial
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Their contribution stands as a beacon of hope for all adventurers!