Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Generate Character
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Campaign Manager
Jibrael
Character Name
Warlock 1
Class & Level
Sage
Background
Arachne
Race
Chaotic Good
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+0
11
11
+
0
(Race)
DEXTERITY
+3
16
14
+
2
(Race)
CONSTITUTION
+3
16
15
+
1
(Race)
INTELLIGENCE
+4
18
18
+
0
(Race)
WISDOM
+1
13
13
+
0
(Race)
CHARISMA
+1
12
12
+
0
(Race)
ARMOR CLASS
15
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1111
+
SPEED
30 ft
HIT POINTS
Max:
11
11
TEMP HP
POINT BUY
No (8-15)
Picture URL:
https://i.imgur.com/a4SJDw1.jpg
Token URL:
0 +0
+
Strength
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
14
DC
Cast Mod
Cantrips
/
1st:
/
2nd:
/
3rd:
/
4th:
/
5th:
/
/
/
/
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Silkweaver: You have proficiency in Weaver's Tools, and your proficiency bonus is doubled for checks made using Weaver's Tools. In addition, you have a limited supply of spider silk that your body naturally creates, and can spend the silk as an action to produce one of the following effects.

As an action, you create a net, an article of clothing, or 30 feet of silk rope. You may use this feature a number of times equal to your proficiency bonus. You regain spent uses of this feature after a long rest.

As an action, you can cast Web. You may use your choice of Intelligence, Wisdom, or Charisma as the spellcasting modifier for this spell. You may use this feature once. You regain spent uses of this feature after a long rest.

Spider Bite: Your fangs serve as a natural weapon, which you can use to make unarmed strikes. If you hit with them, you deal poison damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Spider Walk: You have 30 feet of climbing speed. You can use your speed to move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. This costs no extra movement.

Class

Arcane Magic: Your Eldritch Blast and Accursed Hex deals acid, cold,
fire, lightning, or poison damage.
Furthermore, the magical knowledge you have learned allows you to utilize arcane magic within your eldritch
repertoire. You can cast one spell of your choice from the wizard spell list without a spell slot. The chosen spell must be of a level equal to or less than half your warlock level (rounded up, maximum 9th level). You cannot use this ability again until you finish a short or long rest.
If you use this feature to cast a spell of 6th level or higher, you cannot use this ability again until you finish a long rest.
[b]Racial[/b]

[b]Darkvision[/b] 60ft

[b]Silkweaver:[/b] You have proficiency in Weaver's Tools, and your proficiency bonus is doubled for checks made using Weaver's Tools. In addition, you have a limited supply of spider silk that your body naturally creates, and can spend the silk as an action to produce one of the following effects.

As an action, you create a net, an article of clothing, or 30 feet of silk rope. You may use this feature a number of times equal to your proficiency bonus. You regain spent uses of this feature after a long rest.

As an action, you can cast Web. You may use your choice of Intelligence, Wisdom, or Charisma as the spellcasting modifier for this spell. You may use this feature once. You regain spent uses of this feature after a long rest.

[b]Spider Bite:[/b] Your fangs serve as a natural weapon, which you can use to make unarmed strikes. If you hit with them, you deal poison damage equal to [1d4] + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

[b]Spider Walk:[/b] You have 30 feet of climbing speed. You can use your speed to move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. This costs no extra movement.

[b]Class[/b]

[b]Arcane Magic:[/b] Your Eldritch Blast and Accursed Hex deals acid, cold,
fire, lightning, or poison damage.
Furthermore, the magical knowledge you have learned allows you to utilize arcane magic within your eldritch
repertoire. You can cast one spell of your choice from the wizard spell list without a spell slot. The chosen spell must be of a level equal to or less than half your warlock level (rounded up, maximum 9th level). You cannot use this ability again until you finish a short or long rest.
If you use this feature to cast a spell of 6th level or higher, you cannot use this ability again until you finish a long rest.
FEATURES & TRAITS
d8
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Longbow
2
2
Shortsword
2
1
Scale Mail [14+Dex(2)]
45
1
Arrows (20)
1
1
Explorers Pack
59
Total: 111 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
0
PP
0
WEALTH
Proficiencies: light/medium armor, shields, simple weapons
Languages: Common, Undercommon, Infernal, Celestial
PROFICIENCIES & LANGUAGES
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
 
DESCRIPTION & EXTRA INFO

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