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5th Edition Character Sheet

Create and save a character sheet for 5e D&D. You can assign it to a campaign if you create or join one, for your DM and other players to see. 2024 Edition Here.

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Attacks | Spells | Features & HD | |
[+]
Generate Character
[+]
Campaign Manager
Ulrich Loggern
Character Name
Barbarian 3
Class & Level
Outlander
Background
Mountain Dwarf
Race
Neutral
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+4
18
16
+
2
(Race)
DEXTERITY
+1
12
12
+
0
(Race)
CONSTITUTION
+3
16
14
+
2
(Race)
INTELLIGENCE
+0
11
11
+
0
(Race)
WISDOM
+1
12
12
+
0
(Race)
CHARISMA
+0
11
11
+
0
(Race)
ARMOR CLASS
16
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1313
+
SPEED
25 ft
HIT POINTS
Max:
39
33
TEMP HP
POINT BUY
No (8-15)
Picture URL:
Token URL:
6 +6
+
Strength
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
14
DC
Cast Mod
+2
Rage Damage
3
/
3
Rages
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Dwarven Resilience: Advantage on poison saves and poison resistance.

Stonecunning: 2x proficiency on history (stonework) checks.

Dwarven Armor Training: Proficiency with light and medium armor.

Class

Rage: 2/long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells. Ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action.

Unarmored Defense: While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.

Reckless Attack: When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.

Danger Sense: You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can’t be blinded, deafened, or incapacitated.

[b]Racial[/b]

[b]Darkvision[/b] 60ft

[b]Dwarven Resilience:[/b] Advantage on poison saves and poison resistance.

[b]Stonecunning:[/b] 2x proficiency on history (stonework) checks.

[b]Dwarven Armor Training:[/b] Proficiency with light and medium armor.

[b]Class[/b]

[b]Rage:[/b] 2/long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells. Ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action.

[b]Unarmored Defense:[/b] While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.

[b]Reckless Attack:[/b] When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.

[b]Danger Sense:[/b] You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can’t be blinded, deafened, or incapacitated.
FEATURES & TRAITS
d12
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Greataxe
7
2
Handaxes
2
4
Javelin
2
1
Explorers Pack
59
1
Shield
6
1
Mace
4
Total: 92.02 lbs
EQUIPMENT
CP
29
SP
30
EP
0
GP
142
PP
0
WEALTH
Proficiencies: Light/medium armor, shields, all simple/martial weapons, smith's tools
Languages: Common, Dwarven, Elvish
PROFICIENCIES & LANGUAGES
does not care much for people, stoic, barely speaks unless spoken to
PERSONALITY TRAITS
fuck people, nature rules
IDEALS
last member of tribe, hoping to find rumored long lost half-sister
BONDS
indifference towards human death goes as far as having refrained from saving comrades if they couldn't do it themselves
FLAWS
 
DESCRIPTION & EXTRA INFO
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