Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Anae Dekarios
Character Name
Monk 1
Class & Level
Sage
Background
Half-Elf
Race
Neutral Good
Alignment
Experience
Female
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
-1
9
9
+
0
(Race)
DEXTERITY
+2
14
13
+
1
(Race)
CONSTITUTION
+2
14
14
+
0
(Race)
INTELLIGENCE
+1
12
12
+
0
(Race)
WISDOM
+3
17
16
+
1
(Race)
CHARISMA
+1
13
11
+
2
(Race)
ARMOR CLASS
40
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1313
+
SPEED
30 ft
HIT POINTS
Max:
9
9
TEMP HP
POINT BUY
No (8-15)
Picture URL:
Token URL:
-1 -1
+
Strength
+
Dexterity
+
Constitution
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
+
Arcana (Int)
-1 -1
+
Athletics (Str)
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
11
DC
Cast Mod
/
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]

Race:

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.


Languages

Common, Elvish, and Celestial

Class:
Proficiencies
Armor: None

Weapons: Simple weapons, shortswords

Tools: Lyre

Saving Throws: Strength, Dexterity

Skills: Athletics & Insight

Unarmored Defense
Beginning at 1st level, while you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier.
Race:

Speed
Your base walking speed is 30 feet.

Darkvision
Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.


Languages
Common, Elvish, and Celestial

Class:
Proficiencies
Armor: None
Weapons: Simple weapons, shortswords

Tools: Lyre

Saving Throws: Strength, Dexterity

Skills: Athletics & Insight

Unarmored Defense
Beginning at 1st level, while you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier.
FEATURES & TRAITS
d8+Consti
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Explorer's Pack
59
1
2
1
1
1
1
.
Total: 59 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
0
PP
0
WEALTH
Simple weapons, shortswords
Common, Elvish, and Celestial
PROFICIENCIES & LANGUAGES
Honest, relentless, loyal, suspicious.
PERSONALITY TRAITS
Sincerity and Beauty
IDEALS
I work to preserve a library, university, scriptorium, or monastery.
BONDS
FLAWS
 
BASICS
Full name: Anae Dekarios née Agaraen

Gender: Female

Background: Sage

Class: Monk-Cleric

OTHER
Birthplace: Neverwinter

Profession: Oghma Cleric (Spends much of her time teaching.) Stays home after becoming a mother, but teaches them personally and often takes them to the Font of Knowledge, where she also gives specialized classes in the Great Library. Instructs weekly in fighting techniques at the nearby fight club.

Guilty pleasures: Buying books and indulging in delicacies.

Hobbies: Self-improvement, reading, singing, baking, politics, working out, and silently enjoying the sun upon naked skin.

BACKSTORY

Born in Neverwinter - to parents who claimed knowledge but failed to acquire it due to lack of true intellectual curiosity and honesty - she started questioning much from childhood on. Finding beauty in words - whether spoken, written or sung - and in elegant fighting techniques, she dedicated herself to Oghma and his rituals.

Helping out in the library, her nose always in a book when not currently improving her musical or athletic skills, she grew in wisdom and desire to free herself from the cage her home had become.

Repairing the House of Knowledge in Neverwinter that was still in ruins after the eruption of Mount Hotenow, as well as teaching Youth there was satisfactory, but she craved to travel and see the Font of Knowledge in Waterdeep. On her way there she was kidnapped by the Nautholid.
DESCRIPTION & EXTRA INFO

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