Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Zack doom
Character Name
Fighter 1
Class & Level
Soldier
Background
Human
Race
Neutral
Alignment
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+2
15
14
+
1
(Race)
DEXTERITY
+2
14
13
+
1
(Race)
CONSTITUTION
+1
13
12
+
1
(Race)
INTELLIGENCE
-1
9
8
+
1
(Race)
WISDOM
+0
11
10
+
1
(Race)
CHARISMA
+3
16
15
+
1
(Race)
ARMOR CLASS
18
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1010
+
SPEED
30 ft
HIT POINTS
Max:
12
12
TEMP HP
POINT BUY
Standard
Picture URL:
Token URL:
4 +4
+
Strength
+
Dexterity
+
Constitution
-1 -1
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
-1 -1
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
-1 -1
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
-1 -1
+
Investigation (Int)
+
Medicine (Wis)
-1 -1
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
-1 -1
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
12
DC
Cast Mod
/
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]

Class

Fighting Style, blindfighting: You have blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn't behind total cover, even if you're blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you..

Second Wind: Bonus to regain [d10+]lvl usable once/res

[b]Class[/b]

[b]Fighting Style, blindfighting:[/b] You have blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn't behind total cover, even if you're blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you..

[b]Second Wind:[/b] Bonus to regain [d10+]lvl usable once/res
FEATURES & TRAITS
d10
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Chain Mail
55
1
Longsword
3
1
Shield
6
2
Handaxes
2
1
Explorers Pack
59
Total: 127 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
0
PP
0
WEALTH
Proficiencies: All armor/shields, simple/martial weapons
Languages: Common, celestial
PROFICIENCIES & LANGUAGES
I am vary charismatic
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
 
Zack Doom was born in the shadow of the Iron Mountains, where tales of gods and heroes filled the air. Growing up, he craved the thrill of battle and sought to prove himself worthy of his ancestors. Joining the king's army as a young man, Zack quickly became known for his bravery. He was fearless on the battlefield, charging headfirst into battles against terrifying foes, earning the respect—and fear—of his comrades. However, his life took a dark turn during a fateful mission. Tasked with defeating a goddess who had terrorized village after village, Zack found himself in a battle of wills and strength. In a moment of sheer desperation, he struck the final blow, ending a divine life. The goddesses' essence consumed him, leaving a lingering mix of euphoria and regret within him. Haunted by what he had done, Zack now walks a fine line between warrior and monster. The thrill of battle still excites him, yet the cost of power reverberates within his soul. He stands intimidating and bold, yet behind his fierce exterior lies a heart wracked with guilt, desperately searching for redemption—and perhaps a deeper connection in a world where trust feels like a luxury.
DESCRIPTION & EXTRA INFO

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