Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
<ya-tr-span data-index="8-0" data-translated="true" data-source-lang="en" data-target-lang="ru" data-value="Theirastra Firahel" data-translation="Их Астра Фирахель" data-ch="0" data-type="trSpan" style="visibility: inherit !important;">Их Астра Фирахель</ya-tr-span>
Character Name
<ya-tr-span data-index="10-0" data-translated="true" data-source-lang="en" data-target-lang="ru" data-value="Barbarian 1" data-translation="Варвар 1" data-ch="0" data-type="trSpan" style="visibility: inherit !important;">Варвар 1</ya-tr-span>
Class & Level
<ya-tr-span data-index="12-0" data-translated="true" data-source-lang="en" data-target-lang="ru" data-value="Gladiator" data-translation="Гладиатор" data-ch="0" data-type="trSpan" style="visibility: inherit !important;">Гладиатор</ya-tr-span>
Background
<ya-tr-span data-index="14-0" data-translated="true" data-source-lang="en" data-target-lang="ru" data-value="High Elf" data-translation="Высший эльф" data-ch="0" data-type="trSpan" style="visibility: inherit !important;">Высший эльф</ya-tr-span>
Race
<ya-tr-span data-index="16-0" data-translated="true" data-source-lang="en" data-target-lang="ru" data-value="Chaotic Good" data-translation="Хаотичное благо" data-ch="0" data-type="trSpan" style="visibility: inherit !important;">Хаотичное благо</ya-tr-span>
Alignment
Experience
<ya-tr-span data-index="19-0" data-translated="true" data-source-lang="en" data-target-lang="ru" data-value="Female" data-translation="Женский" data-ch="0" data-type="trSpan" style="visibility: inherit !important;">Женский</ya-tr-span>
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+2
15
15
+
0
(Race)
DEXTERITY
+2
15
13
+
2
(Race)
CONSTITUTION
+2
14
14
+
0
(Race)
INTELLIGENCE
-1
9
8
+
1
(Race)
WISDOM
+0
10
10
+
0
(Race)
CHARISMA
+1
12
12
+
0
(Race)
ARMOR CLASS
14
INITIATIVE
+
+0
PROFICIENCY
+
4
4
+
PERCEPTION
1414
+
SPEED
<ya-tr-span data-index="38-0" data-translated="true" data-source-lang="en" data-target-lang="ru" data-value="30 ft" data-translation="30 футов" data-ch="0" data-type="trSpan" style="visibility: inherit !important;">30 футов</ya-tr-span>
HIT POINTS
Max:
14
14
TEMP HP
POINT BUY
Standard
Picture URL:
Token URL:
6 +6
+
Strength
+
Dexterity
+
Constitution
-1 -1
+
Intelligence
+
Wisdom
+
Charisma
+0
+
Global Bonus
Saving Throws
+
Acrobatics (Dex)
+
Animal Handling (Wis)
-1 -1
+
Arcana (Int)
+
Athletics (Str)
+
Deception (Cha)
-1 -1
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
-1 -1
+
Investigation (Int)
+
Medicine (Wis)
-1 -1
+
Nature (Int)
+
Perception (Wis)
+
Performance (Cha)
+
Persuasion (Cha)
-1 -1
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
KNOWN
14
DC
Cast Mod
+2
<ya-tr-span data-index="89-0" data-translated="true" data-source-lang="en" data-target-lang="ru" data-value="Rage Damage" data-translation="Урон от ярости" data-ch="0" data-type="trSpan" style="visibility: inherit !important;">Урон от ярости</ya-tr-span>
2
/
2
<ya-tr-span data-index="90-0" data-translated="true" data-source-lang="en" data-target-lang="ru" data-value="Rages" data-translation="Бушует" data-ch="0" data-type="trSpan" style="visibility: inherit !important;">Бушует</ya-tr-span>
/
/
/
/
/
/
/
/
SPELLCASTING
[+instructions]

Racial

Darkvision 60ft

Keen Senses: Proficiency in the Perception skill.

Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep.

Trance: Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day.

Elf Weapon Training: Proficiency with the longsword, shortsword, shortbow, and longbow.

Cantrip: know one cantrip of your choice from the wizard spell list.

Extra Language: You know one extra language

Class

Rage: 2/long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells. Ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action.

Unarmored Defense: While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.

[b]Racial[/b]

[b]Darkvision[/b] 60ft

[b]Keen Senses:[/b] Proficiency in the Perception skill.

[b]Fey Ancestry:[/b] Advantage on saving throws against being charmed, and magic can't put you to sleep.

[b]Trance:[/b] Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day.

[b]Elf Weapon Training:[/b] Proficiency with the longsword, shortsword, shortbow, and longbow.

[b]Cantrip:[/b] know one cantrip of your choice from the wizard spell list.

[b]Extra Language:[/b] You know one extra language

[b]Class[/b]

[b]Rage:[/b] 2/long rest when not wearing heavy armor, advantage on strength checks/saves, +2 damage on strength attacks, resistance to bludgeoning, piercing, and slashing damage. Can't cast spells. Ends after 1 minute, if knocked unconscious, if ending turn without attacking or taking damage since last turn, or as a bonus action.

[b]Unarmored Defense:[/b] While not wearing armor, your AC is 10 + Dex mod + Con mod. You can still use a shield.
FEATURES & TRAITS
d12
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Greataxe
7
2
Handaxes
2
4
Javelin
2
1
Explorers Pack
59
Total: 78 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
0
PP
0
WEALTH
Proficiencies: Light/medium armor, shields, all simple/martial weapons
Languages: Common, Elvish, Sylvan
PROFICIENCIES & LANGUAGES
I've been isolated for so long that I rarely speak, preferring gestures and the occasional grunt.
PERSONALITY TRAITS
Greater Good. Our lot is to lay down our lives in defense of others. (Good)
IDEALS
I sponsor an orphanage to keep others from enduring what I was forced to endure.
BONDS
When I see something valuable, I can't think about anything but how to steal it.
FLAWS
 
Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
DESCRIPTION & EXTRA INFO

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