Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Kitt
Character Name
Cleric 1
Class & Level
Acolyte
Background
Kobold
Race
Chaotic Good
Alignment
Experience
Female
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
+2
15
15
+
0
(Race)
DEXTERITY
+2
14
10
+
4
(Race)
CONSTITUTION
+2
14
13
+
1
(Race)
INTELLIGENCE
-1
8
8
+
0
(Race)
WISDOM
+2
14
14
+
0
(Race)
CHARISMA
+1
12
12
+
0
(Race)
ARMOR CLASS
20
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
0
PERCEPTION
1212
+
0
SPEED
30 ft
HIT POINTS
Max:
9
9
TEMP HP
POINT BUY
Standard
Picture URL:
Token URL:
2 +2
+
0
Strength
+
-2
Dexterity
+
0
Constitution
-1 -3
+
-2
Intelligence
+
2
Wisdom
+
2
Charisma
+0
+
Global Bonus
Saving Throws
+
-2
Acrobatics (Dex)
+
0
Animal Handling (Wis)
-1 -1
+
0
Arcana (Int)
+
0
Athletics (Str)
+
0
Deception (Cha)
-1 +1
+
2
History (Int)
+
2
Insight (Wis)
+
0
Intimidation (Cha)
-1 -1
+
0
Investigation (Int)
+
0
Medicine (Wis)
-1 -1
+
0
Nature (Int)
+
0
Perception (Wis)
+
0
Performance (Cha)
+
-2
Persuasion (Cha)
-1 +3
+
4
Religion (Int)
+
-2
Sleight of Hand (Dex)
+
-2
* Stealth (Dex)
+
0
Survival (Wis)
+
-2
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
7
KNOWN
12
DC
Cast Mod
1d8
Cantrip
4
/
1st
0
/
2nd
0
/
3rd
0
/
4th
0
/
5th
0
/
6th
0
/
7th
0
/
8th
0
/
9th
SPELLCASTING
[+instructions]

Racial

Draconic Cry: Can let out a cry that gives them and their allies advantage on attack rolls against nearby enemies.

Darkvision: Advantage that allows them to see up to 60 feet.

Small and Nimble: You can move through the space of any creature that is of a size larger than yours.

Grovel: Can grovel as an action until the end of their next turn, giving their allies advantage on attack rolls against nearby enemies.

Class

Expertise: 2x proficiency for two skills, or one skill and thieves' tools.

Sneak Attack: Once per turn add 1d6 damage to an attack if you have advantage or a non-incapacitated ally adjacent (and you don't have disadvantage). Attack must be a ranged weapon or finesse. Damage increases as you level.

Thieves' Cant: a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only others that knows thieves' cant understand such messages. It takes four times longer to convey than it does to speak the same idea plainly. You also understand secret signs in the cant.

[b]Racial[/b]

[b]Draconic Cry:[/b] Can let out a cry that gives them and their allies advantage on attack rolls against nearby enemies.

[b]Darkvision:[/b] Advantage that allows them to see up to 60 feet.

[b]Small and Nimble:[/b] You can move through the space of any creature that is of a size larger than yours.

[b]Grovel:[/b] Can grovel as an action until the end of their next turn, giving their allies advantage on attack rolls against nearby enemies.

[b]Class[/b]

[b]Expertise:[/b] 2x proficiency for two skills, or one skill and thieves' tools.

[b]Sneak Attack:[/b] Once per turn add [1d6] damage to an attack if you have advantage or a non-incapacitated ally adjacent (and you don't have disadvantage). Attack must be a ranged weapon or finesse. Damage increases as you level.

[b]Thieves' Cant:[/b] a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only others that knows thieves' cant understand such messages. It takes four times longer to convey than it does to speak the same idea plainly. You also understand secret signs in the cant.
FEATURES & TRAITS
d8
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Mace
4
1
Light Crossbow
5
1
Plate Armor [18]
65
1
Crossbow Bolts (20)
1.5
1
Priest's Pack
24
1
Prayer Book
1
1
Common Clothes
3
1
Pouch with 10 gold coins
1
1
Shield
6
1
Necklace of Prayer Beads
1
Total: 111.5 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
0
PP
0
10 gold coins
WEALTH
Proficiencies: light armor, simple weapons, shields, heavy armor; potential skill proficiencies in religion, history, insight, medicine, and persuasion
Languages: Draconic, Common, Goblin, Giant
PROFICIENCIES & LANGUAGES
I am cunning, faithful, and strong.
PERSONALITY TRAITS
Worship Timora: Goddess of Good Fortune
IDEALS
None
BONDS
I am inflexible in my thinking.
FLAWS
 
Kitt came from a long line of Kobold Clerics and Artificers. Her father was a Cleric who worshiped Timora. She feels that since she has these abilities, it is her duty to protect those around her.
DESCRIPTION & EXTRA INFO

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