Kassoon

5th Edition Character Sheet

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Attacks | Spells | Features & HD | |
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Campaign Manager
Groth Royak
Character Name
Sorcerer 1
Class & Level
Courtier
Background
Lyrandar Half-Elf
Race
Chaotic Good
Alignment
1
Experience
Male
Gender

Standard Array:
15,14,13,12,10,8
Roll 4d6 drop low
STRENGTH
-1
8
8
+
0
(Race)
DEXTERITY
+2
15
14
+
1
(Race)
CONSTITUTION
+1
13
13
+
0
(Race)
INTELLIGENCE
+0
10
10
+
0
(Race)
WISDOM
+1
12
12
+
0
(Race)
CHARISMA
+3
16
15
+
1
(Race)
ARMOR CLASS
15
INITIATIVE
+
+0
PROFICIENCY
+
2
2
+
PERCEPTION
1111
+
SPEED
80 ft
HIT POINTS
Max:
9
9
TEMP HP
POINT BUY
Standard
Picture URL:
Token URL:
-1 +4
+
5
Strength
+
10
Dexterity
+
7
Constitution
+
25
Intelligence
+
20
Wisdom
+
75
Charisma
+0
+
Global Bonus
Saving Throws
+
20
Acrobatics (Dex)
+
Animal Handling (Wis)
+
10
Arcana (Int)
-1 -1
+
Athletics (Str)
+
Deception (Cha)
+
History (Int)
+
Insight (Wis)
+
Intimidation (Cha)
+
Investigation (Int)
+
Medicine (Wis)
+
Nature (Int)
+
Perception (Wis)
+
20
Performance (Cha)
+
50
Persuasion (Cha)
+
Religion (Int)
+
Sleight of Hand (Dex)
+
* Stealth (Dex)
+
Survival (Wis)
+
Thieves' Tools (Dex)
+0
+
Global Bonus
* See your equipment
Skills
+
+
0
Global Hit Bonus
+
+
0
Global Damage Bonus
ATTACKS & SPELLS
12
KNOWN
13
DC
Cast Mod
5
Cantrip:
4
/
4
1st:
3
/
3
2nd:
3
/
3
3rd:
1
/
1
4th:
/
5th:
/
6th:
/
7th:
/
8th:
/
9th:
Mage Hand: Create a spectral hand that can manipulate objects at a distance.
Prestidigitation: Perform minor magical tricks for flavor or utility.
Minor Illusion: Create a sound or image to distract or confuse.
Blade Ward: Gain resistance to bludgeoning, piercing, and slashing damage for one turn.
Friends: Gain advantage on Charisma checks against a creature for a short time.
Mage Hand: Create a spectral hand that can manipulate objects at a distance.
Prestidigitation: Perform minor magical tricks for flavor or utility.
Minor Illusion: Create a sound or image to distract or confuse.
Blade Ward: Gain resistance to bludgeoning, piercing, and slashing damage for one turn.
Friends: Gain advantage on Charisma checks against a creature for a short time.
SPELLCASTING
[+instructions]
Fey Ancestry:

You have advantage on saving throws against being charmed, and magic can't put you to sleep.

Skill Versatility:

You gain proficiency in two skills of your choice.

Keen Senses:

You have proficiency in the Perception skill.

Class

Unarmored Defense:

While not wearing armor, your AC equals 10 + your Dexterity modifier + your Charisma modifier.

Cunning Action:

You can take a bonus action on your turn to Dash, Disengage, or Hide.

Silver Tongue:

When making a Charisma (Persuasion) or (Deception) check, you can roll with advantage once per short or long rest.

Fleet of Foot:
Your speed increases by 10 feet, allowing you to move 40 feet per round.
[b]Fey Ancestry:[/b]
You have advantage on saving throws against being charmed, and magic can't put you to sleep.

[b]Skill Versatility:[/b]
You gain proficiency in two skills of your choice.

[b]Keen Senses:[/b]
You have proficiency in the Perception skill.

[b]Class[/b]

[b]Unarmored Defense:[/b]
While not wearing armor, your AC equals 10 + your Dexterity modifier + your Charisma modifier.

[b]Cunning Action:[/b]
You can take a bonus action on your turn to Dash, Disengage, or Hide.

[b]Silver Tongue:[/b]
When making a Charisma (Persuasion) or (Deception) check, you can roll with advantage once per short or long rest.

[b]Fleet of Foot:[/b]
Your speed increases by 10 feet, allowing you to move 40 feet per round.
FEATURES & TRAITS
d6
HIT DICE
USED
SUCCESSES
FAILURES
DEATH SAVES
 
#
Name
Wt.
1
Light Crossbow
5
2
Dagger
1
1
Bolts (20)
1.5
1
Component Pouch
2
1
Explorers Pack
59
1
Silver Sword
6
Total: 75.5 lbs
EQUIPMENT
CP
0
SP
0
EP
0
GP
0
PP
0
WEALTH
Proficiencies: swords, daggers, darts, slings, quarterstaffs, light crossbows
Languages: Common,Elfic
PROFICIENCIES & LANGUAGES
Very charismatic and very easy to seduce.
PERSONALITY TRAITS
Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic)
IDEALS
I would do anything for the other members of my old troupe.
BONDS
I will never fully trust anyone other than myself and womanizer.
FLAWS
 
Born under the silver glow of the western moon, your character’s lineage is a blend of elegance and resilience. His human mother, a spirited merchant, and his elven father, a wandering bard, settled in the bustling northern trade hub when he was but a child. The vibrant mix of cultures in his upbringing instilled in him a natural charisma, making him a smooth-talking negotiator and a captivating storyteller.

Quick on his feet and sharper in wit, he often outmaneuvered both opponents in the sparring ring and rivals in the marketplace. Though fascinated by the art of illusion magic, his magical potential remained untapped, a source of mild frustration but also an endless motivator. Instead, he honed his talents in acrobatics and persuasion, becoming a master of slipping out of trouble—or into it.

Now, he manages the family’s thriving trade enterprise, blending charm and cunning to expand their influence. Yet, the call of adventure stirs within him, whispering of treasures to claim, secrets to unveil, and a destiny that stretches beyond the familiar northern walls.
DESCRIPTION & EXTRA INFO

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