Kassoon

Drow Priestess of Lolth

Drow Priestess of Lolth

Medium humanoid (elf), neutral evilMedium humanoid (elf), neutral evil
Armor Class 15 (scale mail)15 (scale mail)
[~<13]
+/-/*
Hit Points 71 (13d8+13)71 ([13d8+13])
[~1-6]
Speed 30 ft.30 ft.

STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
13 (+1)
WIS
17 (+3)
CHA
18 (+4)

Token URL:
Saving Throws Con +4, Wis +6, Cha +7 Con [+4], Wis [+6], Cha [+7]
Skills Insight +6, Perception +6, Religion +4, Stealth +5 Insight [+6], Perception [+6], Religion [+4], Stealth [+5]
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses darkvision 120 ft.darkvision 120 ft.
Languages Elvish, UndercommonElvish, Undercommon
PB +3
Challenge 8 (3,900 XP)

[+instructions]

Fey Ancestry. The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.

Innate Spellcasting. The drow's spellcasting ability is Charisma (spell save DC 15. She can innately cast the following spells, requiring no material components:

At will: dancing lights

1/day each: darkness, faerie fire, levitate (self only)

Spellcasting. The drow is a 10th-level spellcaster. Her spellcasting ability is Wisdom (save DC 14, +6 to hit with spell attacks). The drow has the following cleric spells prepared:

Cantrips (at will): guidance, poison spray, resistance, spare the dying, thaumaturgy

1st level (4 slots): animal friendship, cure wounds, detect poison and disease, ray of sickness

2nd level (3 slots): lesser restoration, protection from poison, web

3rd level (3 slots): conjure animals (2 giant spiders), dispel magic

4th level (3 slots): divination, freedom of movement

5th level (2 slots): insect plague, mass cure wounds

Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

[b]Fey Ancestry.[/b] The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.

[b]Innate Spellcasting.[/b] The drow's spellcasting ability is Charisma (spell save DC 15. She can innately cast the following spells, requiring no material components:

At will: [spell]dancing lights[/spell]

1/day each: [spell]darkness[/spell], [spell]faerie fire[/spell], [spell]levitate[/spell] (self only)

Spellcasting. The drow is a 10th-level spellcaster. Her spellcasting ability is Wisdom (save DC 14, [+6] to hit with spell attacks). The drow has the following cleric spells prepared:

Cantrips (at will): [spell]guidance[/spell], [spell]poison spray[/spell], [spell]resistance[/spell], [spell]spare the dying[/spell], [spell]thaumaturgy[/spell]

1st level (4 slots): [spell]animal friendship[/spell], [spell]cure wounds[/spell], [spell]detect poison and disease[/spell], [spell]ray of sickness[/spell]

2nd level (3 slots): [spell]lesser restoration[/spell], [spell]protection from poison[/spell], [spell]web[/spell]

3rd level (3 slots): [spell]conjure animals[/spell] (2 giant spiders), [spell]dispel magic[/spell]

4th level (3 slots): [spell]divination[/spell], [spell]freedom of movement[/spell]

5th level (2 slots): [spell]insect plague[/spell], [spell]mass cure wounds[/spell]

[b]Sunlight Sensitivity.[/b] While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The drow makes two scourge attacks.

Scourge. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 ( 1d6+2 ) piercing damage plus 17 (5d6) poison damage.

Summon Demon (1/Day). The drow attempts to magically summon a yochlol with a 30 percent chance of success. If the attempt fails, the drow takes 5 (1d10) psychic damage. Otherwise, the summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action.

[b]Multiattack.[/b] The drow makes two scourge attacks.

[b]Scourge.[/b] Melee Weapon Attack: [+5] to hit, reach 5 ft., one target. Hit: 5 ( [1d6+2] ) piercing damage plus 17 ([5d6]) poison damage.

[b]Summon Demon (1/Day).[/b] The drow attempts to magically summon a yochlol with a 30 percent chance of success. If the attempt fails, the drow takes 5 ([1d10]) psychic damage. Otherwise, the summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action.

Legendary Actions

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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