Kassoon

This is homebrew, submitted by a member of the community.

Master Thief

Master Thief

Medium humanoid
·
Any Alignment
Medium humanoid
·
Any Alignment

Armor Class 1616
[~<13]
+/-/*
Hit Points 8383
[~1-6]
Speed 30 ft.30 ft.

STR
11 (+0)
DEX
18 (+4)
CON
14 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
12 (+1)

Token URL:
Saving Throws -
Dex: +7, Int: +3
-
Dex: [+7], Int: [+3]

Skills Acrobatics +7, Athletics +3, Perception +3, Sleight Of Hand +7, Stealth +7 Acrobatics [+7], Athletics [+3], Perception [+3], Sleight Of Hand [+7], Stealth [+7]
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Senses passive perception 13passive perception 13
Languages any one language (usually Common) plus Thieves cantany one language (usually Common) plus Thieves cant
PB +3
Challenge 5 (1,800 XP)

[+instructions]

Cunning Action. On each of its turns, the thief can use a bonus action to take the Dash, Disengage, or Hide action.



Evasion. If the thief is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the thief instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.



Sneak Attack (1/Turn). The thief deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the thief that isn't incapacitated and the thief doesn't have disadvantage on the attack roll.

[b]Cunning Action.[/b] On each of its turns, the thief can use a bonus action to take the Dash, Disengage, or Hide action.



[/b]Evasion[/b]. If the thief is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the thief instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.



[b]Sneak Attack[/b] (1/Turn). The thief deals an extra 14 ([4d6]) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the thief that isn't incapacitated and the thief doesn't have disadvantage on the attack roll.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The thief makes three attacks with its shortsword.



Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) piercing damage.



Light Crossbow. Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 8 (1d8+4) piercing damage.

[b]Multiattack.[/b] The thief makes three attacks with its shortsword.



[b]Shortsword.[/b] Melee Weapon Attack: [+7] to hit, reach 5 ft., one target. Hit: 7 ([1d6+4]) piercing damage.



[b]Light Crossbow.[/b] Ranged Weapon Attack: [+7] to hit, range 80/320 ft., one target. Hit: 8 ([1d8+4]) piercing damage.

Legendary Actions

 

Details

 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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