Kassoon

This is homebrew, submitted by a member of the community.

warlock of the fiend

warlock of the fiend

Medium Humanoid, Any AlignmentMedium Humanoid, Any Alignment
Armor Class 13 (16 with mage armor)13 (16 with mage armor)
[~<13]
+/-/*
Hit Points 78 (12d8+24)78 ([12d8+24])
[~1-6]
Speed 30 ft.30 ft.

STR
10 (+0)
DEX
16 (+3)
CON
15 (+2)
INT
12 (+1)
WIS
12 (+1)
CHA
18 (+4)

Token URL:
http://dm-stuff.ru/static/warlock_of_the_fiend-71ad0b5701dbd42215e4e4331a7ed13f.jpeg
Saving Throws -Wis +4, Cha +7 -Wis [+4], Cha [+7]
Skills -Arcana +4, Deception +7, Persuasion +7, Religion +4 -Arcana [+4], Deception [+7], Persuasion [+7], Religion [+4]
Damage Vulnerabilities
Damage Resistances -fire
Damage Immunities
Condition Immunities
Senses darkvision 60 ft., passive Perception 11darkvision 60 ft., passive Perception 11
Languages Abyssal and InfernalAbyssal and Infernal
PB +3
Challenge 7 (2,900 XP)

[+instructions]

Dark One’s Own Luck (Recharges after a Short or Long Rest). When the warlock makes an ability check or saving throw.

It can add a d10 to the roll. It can do this after the roll is made but before any of the roll’s effects occur.

Dark One’s Own Luck (Recharges after a Short or Long Rest). When the warlock makes an ability check or saving throw.

It can add a [d10] to the roll. It can do this after the roll is made but before any of the roll’s effects occur.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack: The warlock makes three Scimitar attacks.

Scimitar: Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 6 (1d6+3) bludgeoning damage plus 14 (4d6) fire damage.

Hellfire: Green flame explodes in a 10-foot-radius sphere centered on a point within 120 feet of the warlock. Each creature in that area must make a DC 15 Dexterity saving throw, taking 16 (3d10) fire damage and 11 (2d10) necrotic damage on a failed save, or half as much damage on a successful one.

Spellcasting: The warlock casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15):

At will: alter self, mage armor (self only), mage hand, minor illusion, prestidigitation

1/day each: banishment, plane shift, suggestion

REACTIONS
Fiendish Rebuke (3/Day): In response to being damaged by a visible creature within 60 feet of it, the warlock forces that creature to make a DC 15 Constitution saving throw, taking 22 (4d10) necrotic damage on a failed save, or half as much damage on a successful one

Multiattack: The warlock makes three Scimitar attacks.

Scimitar: Melee Weapon Attack: [+6] to hit, reach 5ft., one target. Hit: 6 ([1d6+3]) bludgeoning damage plus 14 ([4d6]) fire damage.

Hellfire: Green flame explodes in a 10-foot-radius sphere centered on a point within 120 feet of the warlock. Each creature in that area must make a DC 15 Dexterity saving throw, taking 16 ([3d10]) fire damage and 11 ([2d10]) necrotic damage on a failed save, or half as much damage on a successful one.

Spellcasting: The warlock casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15):

At will: alter self, mage armor (self only), mage hand, minor illusion, prestidigitation

1/day each: banishment, plane shift, suggestion

REACTIONS
Fiendish Rebuke (3/Day): In response to being damaged by a visible creature within 60 feet of it, the warlock forces that creature to make a DC 15 Constitution saving throw, taking 22 ([4d10]) necrotic damage on a failed save, or half as much damage on a successful one

Legendary Actions

Dark One’s Own Luck (Recharges after a Short or Long Rest). When the warlock makes an ability check or saving throw.

Dark One’s Own Luck (Recharges after a Short or Long Rest). When the warlock makes an ability check or saving throw.

 

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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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