Kassoon

This is homebrew, submitted by a member of the community.

Winged Felidar

Winged Felidar

Large Celestial, Lawful NeutralLarge Celestial, Lawful Neutral
Armor Class 17 natural armor17 natural armor
[~<13]
+/-/*
Hit Points 93 (11d10+33)93 ([11d10+33])
[~1-6]
Speed 40 ft. Fly 40ft.40 ft. Fly 40ft.

STR
19 (+4)
DEX
16 (+3)
CON
17 (+3)
INT
10 (+0)
WIS
17 (+3)
CHA
14 (+2)

Token URL:
Saving Throws DEX +6, WIS +6, CHA +5 DEX [+6], WIS [+6], CHA [+5]
Skills Insight +6, Perception +6 Insight [+6], Perception [+6]
Damage Vulnerabilities
Damage Resistances -
Damage Immunities -
Condition Immunities - -
Gear
Senses Truesight 120 ft., Passive Perception 16Truesight 120 ft., Passive Perception 16
Languages Celestial, Common (understands but cannot speak)Celestial, Common (understands but cannot speak)
PB +3
Challenge 5 (1,800 XP)

[+instructions]

Bonding. The Felidar can magically bond with one creature it can see, right after spending at least 1 hour observing that creature while within 30 feet of it. The bond lasts until the Felidar bonds with a different creature or until the bonded creature dies. This bond has the following effects:

The Felidar and the bonded creature can communicate telepathically with each other at a distance of up to 100 feet.

The Felidar can sense the direction and distance to the bonded creature if they’re on the same plane of existence.

As an action, the Felidar or the bonded creature can sense what the other sees and hears, during which time it loses its own sight and hearing. This effect lasts until the start of its next turn.

Keen Hearing and Sight. The Felidar has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Pounce. If the Felidar moves at least 20 feet straight toward a creature and hits it with a claw attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the Felidar can make one claw attack against it as a bonus action.

Bonding. The Felidar can magically bond with one creature it can see, right after spending at least 1 hour observing that creature while within 30 feet of it. The bond lasts until the Felidar bonds with a different creature or until the bonded creature dies. This bond has the following effects:

The Felidar and the bonded creature can communicate telepathically with each other at a distance of up to 100 feet.

The Felidar can sense the direction and distance to the bonded creature if they’re on the same plane of existence.

As an action, the Felidar or the bonded creature can sense what the other sees and hears, during which time it loses its own sight and hearing. This effect lasts until the start of its next turn.

Keen Hearing and Sight. The Felidar has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Pounce. If the Felidar moves at least 20 feet straight toward a creature and hits it with a claw attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the Felidar can make one claw attack against it as a bonus action.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The felidar makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8+4) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6+4) slashing damage.

Multiattack. The felidar makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: [+7] to hit, reach 5 ft., one target. Hit: 17 ([3d8+4]) piercing damage.

Claws. Melee Weapon Attack: [+7] to hit, reach 5 ft., one target. Hit: 14 ([3d6+4]) slashing damage.

Legendary Actions

 

Details

 
Source Guildmasters' Guide to Ravnica, pg. 199
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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