This is homebrew, submitted by a member of the community.
Random Troglodyte
Random Troglodyte
Medium Humanoid (Troglodyte), Chaotic EvilMedium Humanoid (Troglodyte), Chaotic Evil
Chameleon Skin. This creature has proficiency and advantage on Dexterity (Stealth) checks made to hide.
Stench. Any creature other than a Troglodyte that starts its turn within 5 feet of the Troglodyte must succeed on a DC 16 Constitution saving throw or be poisoned until the start of this creature's next turn. On a successful saving throw, the creature is immune to the stench of all Troglodyte for 1 hour.
Sunlight Sensitivity. While in sunlight, this creature has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
[b]Chameleon Skin[/b]. This creature has proficiency and advantage on Dexterity (Stealth) checks made to hide.
[b]Stench[/b]. Any creature other than a Troglodyte that starts its turn within 5 feet of the Troglodyte must succeed on a DC 16 Constitution saving throw or be poisoned until the start of this creature's next turn. On a successful saving throw, the creature is immune to the stench of all Troglodyte for 1 hour.
[b]Sunlight Sensitivity[/b]. While in sunlight, this creature has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack. This creature makes 3 attacks, using any combination of Stab or Dagger.
Stab. Melee or Ranged Weapon Attack: +5 to hit, one creature, reach 5 ft. or range 20/60 ft. On Hit: 12 (2d12) piercing damage.
Dagger. Ranged Weapon Attack: +5 to hit, one creature, range 20/60 ft. On Hit: 12 (2d12) piercing damage.
Bonus Action
Cunning. This creature takes the Disengage action.
[b]Multiattack[/b]. This creature makes 3 attacks, using any combination of Stab or Dagger.
[b]Stab[/b]. Melee or Ranged Weapon Attack: [+5] to hit, one creature, reach 5 ft. or range 20/60 ft. On Hit: 12 ([2d12]) piercing damage.
[b]Dagger[/b]. Ranged Weapon Attack: [+5] to hit, one creature, range 20/60 ft. On Hit: 12 ([2d12]) piercing damage.
[big]Bonus Action[/big][b]Cunning[/b]. This creature takes the Disengage action.
Legendary Actions
Details
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