Kassoon

This is homebrew, submitted by a member of the community.

elder kobold

elder kobold

Small humanoid (kobold), Lawful EvilSmall humanoid (kobold), Lawful Evil
Armor Class 1717
[~<13]
+/-/*
Hit Points 87 (29d6)87 ([29d6])
[~1-6]
Speed 30 ft.30 ft.

STR
7 (-2)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
9 (-1)
CHA
14 (+2)

Token URL:
Saving Throws - -
Skills -Arcana +2, Medicine +1 -Arcana [+2], Medicine [+1]
Damage Vulnerabilities
Damage Resistances -
Damage Immunities -
Condition Immunities - -
Senses Darkvision 60ft, passive Perception 9Darkvision 60ft, passive Perception 9
Languages Common draconicCommon draconic
PB +3
Challenge 5 (1,800 XP)

[+instructions]

Spellcasting. The kobold is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +7 to hit with spell attacks). It has the following sorcerer spells prepared: • 1st level (4 slots): acid splash, cause fear, magic missle • 2nd level (3 slots): hold person, scorching ray, obscuring mist, 3rd level (2 slots): lightning bolt, bestow curse

Sorcery Points. The kobold has 3 sorcery points. It regains all its spent Sorcery Points when it finishes a Long Rest. It can spend its Sorcery Points on the following options: Heightened Spell: When it casts a spell that forces a creature to make a saving throw to resist the spell’s effects, the kobold can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw against the spell.Subtle Spell: When the kobold casts a spell, it can spend 1 sorcery point to cast the spell without any somatic or verbal components.

Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Spellcasting. The kobold is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, [+7] to hit with spell attacks). It has the following sorcerer spells prepared: • 1st level (4 slots): acid splash, cause fear, magic missle • 2nd level (3 slots): hold person, scorching ray, obscuring mist, 3rd level (2 slots): lightning bolt, bestow curse

Sorcery Points. The kobold has 3 sorcery points. It regains all its spent Sorcery Points when it finishes a Long Rest. It can spend its Sorcery Points on the following options: Heightened Spell: When it casts a spell that forces a creature to make a saving throw to resist the spell’s effects, the kobold can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw against the spell.Subtle Spell: When the kobold casts a spell, it can spend 1 sorcery point to cast the spell without any somatic or verbal components.

Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

[~Hit +2, DC <13, DPR 0-1]

staff +7 to hit 1D8-2

staff +7 to hit 1D8-2

Legendary Actions

 

Details

acid splash- to hit spell 1D4+1(Xslot level) acid damage to 1 target

cause fear- wis save target is feared and unable to perform any actions/bonus actions for 1D4 rounds if success target is shaken for 1 round cutting movement speed in 1/2

magic missle- 1D2+3 x3 missles

hold person- wisdom save 5 rounds or held can save at the end of every turn

acid splash- to hit spell 1D4+1(Xslot level) acid damage to 1 target

cause fear- wis save target is feared and unable to perform any actions/bonus actions for 1D4 rounds if success target is shaken for 1 round cutting movement speed in 1/2

magic missle- 1D2+3 x3 missles

hold person- wisdom save 5 rounds or held can save at the end of every turn
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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