Kassoon

This is homebrew, submitted by a member of the community.

Sahuagin Coral Smasher

Sahuagin Coral Smasher

Medium humanoid (sahuagin), lawful evilMedium humanoid (sahuagin), lawful evil
Armor Class 14 (natural armor)14 (natural armor)
[~<13]
+/-/*
Hit Points 33 (6d8 + 6)33 ([6d8 + 6])
[~1-6]
Speed 30 ft., swim 40 ft.30 ft., swim 40 ft.

STR
16 (+3)
DEX
12 (+1)
CON
12 (+1)
INT
12 (+1)
WIS
13 (+1)
CHA
9 (-1)

Token URL:
Saving Throws
Skills Perception +5 Perception +5
Damage Vulnerabilities
Damage Resistances -
Damage Immunities
Condition Immunities
Gear
Senses darkvision 120 ft.. passive Perception 15darkvision 120 ft.. passive Perception 15
Languages SahuaginSahuagin
PB +2
Challenge 1 (200 XP)

[+instructions]

Blood Frenzy. The coral smasher has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Limited Amphibiousness. The coral smasher can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Shark Telepathy. The coral smasher can magically command any shark within 120 feet of 1t, using a limited telepathy.
Siege Monster. The coral smasher deals double damage to objects and structures.

[b]Blood Frenzy.[/b] The coral smasher has advantage on melee attack rolls against any creature that doesn't have all its hit points.
[b]Limited Amphibiousness.[/b] The coral smasher can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
[b]Shark Telepathy.[/b] The coral smasher can magically command any shark within 120 feet of 1t, using a limited telepathy.
[b]Siege Monster.[/b] The coral smasher deals double damage to objects and structures.

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. The coral smasher makes two attacks with its warhammer, or one attack with its bite and one with its claws.
Warhammer. Melee Weapon Attack:+5 to hit, reach 5 ft. , one target. Hit: 7 (1d8 + 3) bludgeoning damage.
Bite. Melee Weapon Attack:+5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach Sft., one target.
Hit: 5 (1d4 + 3) slashing damage.

[b]Multiattack.[/b] The coral smasher makes two attacks with its warhammer, or one attack with its bite and one with its claws.
[b]Warhammer.[/b] Melee Weapon Attack:+5 to hit, reach 5 ft. , one target. Hit: 7 ([1d8 + 3]) bludgeoning damage.
[b]Bite.[/b] Melee Weapon Attack:+5 to hit, reach 5 ft., one target. Hit: 5 ([1d4 + 3]) piercing damage.
[b]Claws.[/b] Melee Weapon Attack: +5 to hit, reach Sft., one target.
Hit: 5 ([1d4 + 3]) slashing damage.

Legendary Actions

 

Details

Employed as frontline brutes in The Final Enemy. coral
smashers are drawn from the ranks of the strongest sahuagin warriors. Their physical strength overcomes the resistance of the water as they swing their hammers at
structures and foes with equal zeal.
Employed as frontline brutes in The Final Enemy. coral
smashers are drawn from the ranks of the strongest sahuagin warriors. Their physical strength overcomes the resistance of the water as they swing their hammers at
structures and foes with equal zeal.
 
Source Ghosts of Saltmarsh p.249
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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