Kassoon

This is homebrew, submitted by a member of the community.

Cerberus

Cerberus

Huge monstrosity, neutralHuge monstrosity, neutral
Armor Class 1717
[~<13]
+/-/*
Hit Points 152 (16d12+48)152 ([16d12+48])
[~1-6]
Speed 50 ft.50 ft.

STR
22 (+6) (+6)
DEX
15 (+2) (+2)
CON
17 (+3) (+3)
INT
7 (-2) (-2)
WIS
12 (+1) (+1)
CHA
10 (+0) (+0)

Token URL:
Saving Throws -Dex +5, Con +6 -Dex [+5], Con [+6]
Skills -Insight +5, Perception +7, Stealth +5, Survival +4 -Insight [+5], Perception [+7], Stealth [+5], Survival [+4]
Damage Vulnerabilities
Damage Resistances -cold, fire, necrotic, radiant
Damage Immunities
Condition Immunities frightened, frightened,
Gear
Senses darkvision 200 ft., passive Perception 22darkvision 200 ft., passive Perception 22
Languages --
PB +3
Challenge 8 (3,900 XP)

[+instructions]

Actions

[~Hit +2, DC <13, DPR 0-1]

Multiattack. Cerberus makes three bite attacks and one unarmed strike attack which can prone.

Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 11 (1d10+6) piercing damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Snake-Tail. Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 5 (1d6+2) piercing damage plus 7 (2d6) poison damage.

Poison Foam (Recharge 5-6). Cerberus exhales a spray of toxic liquid in a 20-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 35 (10d6) poison damage on a failed save, or half as much damage on a successful one.

Multiattack. Cerberus makes three bite attacks and one unarmed strike attack which can prone.

Bite. Melee Weapon Attack: [+9] to hit, reach 10 ft., one target. Hit: 11 ([1d10+6]) piercing damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Snake-Tail. Melee Weapon Attack: [+5] to hit, reach 15 ft., one target. Hit: 5 ([1d6+2]) piercing damage plus 7 ([2d6]) poison damage.

Poison Foam (Recharge 5-6). Cerberus exhales a spray of toxic liquid in a 20-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 35 ([10d6]) poison damage on a failed save, or half as much damage on a successful one.

Legendary Actions

 

Details

Ageless. Cerberus cannot suffer from frailty of old age, die from old age, or be aged magically.

Snake-Tail. Cerberus’ uses its Dexterity modifier for attack and damage rolls with its snake-tail.

Three Heads. Cerberus gains double his proficiency bonus to and has advantage on Wisdom (Perception) checks. In addition, he has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.

Ageless. Cerberus cannot suffer from frailty of old age, die from old age, or be aged magically.

Snake-Tail. Cerberus’ uses its Dexterity modifier for attack and damage rolls with its snake-tail.

Three Heads. Cerberus gains double his proficiency bonus to and has advantage on Wisdom (Perception) checks. In addition, he has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.
 
Source https://www.enworld.org/threads/epic-monsters-cerberus-5e.666090/
 
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Monster Statistics by Challenge Rating

CRProf. BonusACHPAttack BonusDamage / RoundSave DC
0+2<131-6<+30-1<13
1/8+2137-35+32-313
1/4+21336-49+34-513
1/2+21350-70+36-813
1+21371-85+39-1413
2+21386-100+315-2013
3+213101-115+421-2613
4+214116-130+527-3214
5+315131-145+633-3815
6+315146-160+639-4415
7+315161-175+645-5015
8+316176-190+751-5616
9+416191-205+757-6216
10+417206-220+763-6816
11+417221-235+869-7417
12+417236-250+875-8017
13+518251-265+881-8618
14+518266-280+887-9218
15+518281-295+893-9818
16+518296-310+999-10418
17+619311-325+10105-11019
18+619326-340+10111-11619
19+619341-355+10117-12219
20+619356-400+10123-14019
21+719401-445+11141-15820
22+719446-490+11159-17620
23+719491-535+11177-19420
24+719536-580+12195-21221
25+819581-625+12213-23021
26+819626-670+12231-24821
27+819671-715+13249-26622
28+819716-760+13267-28422
29+919761-805+13285-30222
30+919806-850+14303-32023

Damage Severity by Level

LevelSetbackDangerousDeadly
1-41d102d104d10
5-102d104d1010d10
11-164d1010d1018d10
17-2010d1018d1024d10

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