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NPC Generator

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Advanced [show]


Ralf Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His silver hair has been sun bleached extensively. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ralf was born on a far western plains where he grew up under the tutelage of his father, an expert Sellsword. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things.

Ideals: Fighting. Flaws: Insane, Hedonist, Mundane. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Ralf Blankley, Male Human Adept 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)8 (-1) 8 (-1)16 (+3)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 260 pp. Solid gold idol (200 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Georgina Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is cut jaggedly and amateurishly. She wears a mask on her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents enrolled her in a Adept school at a young age so that she could practice her necromantic talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Flaws: Terse. Bonds: Adventurer, Rich. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Georgina Fastfoot, Female Halfling Adept 11
Small (2'8") Halfling, Neutral Evil (CR 11)
Armor Class 16
Hit Points 27 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 9 (-1)12 (+1) 14 (+2)17 (+3)
Skills Nature +5, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +9 / 3d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2100 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Minor magic item.


Social Check DCs


Agatha Chester, Female Human [Permalink]

Personal [hide]

Description: This western woman wears a brown coat over a violet low-cut shirt, and a top hat upon her head. Her clothes are grease stained in places. She sports white long hair. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Joker. Bonds: Poor, Immigrant, Religious, Military. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Agatha Chester, Female Human Rogue 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Broce Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, tan, dusty cloak. He has a small bristly mustache and wavy red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Servant soon after.

Motivation: He's in love; and expand his business

Ideals: Optimist. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Broce Lingenhall, Male Gnome Paladin 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 34000 sp. Azurite (10 gp). 1 Minor magic item.


Social Check DCs


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His cinnamon fur is kept up in a ponytail inside a top hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Three would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids.

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Immigrant, Enemies. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Three Grass, Male Tabaxi Aristocrat 10
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Stealth +8
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +8

Possessions: 2200 gp. White opal (1500 gp). Black opal (1500 gp). Citrine (30 gp). Eye agate (10 gp). Rose (30 gp). Bloodstone (30 gp). Malachite (10 gp). Moonstone (30 gp).


Social Check DCs

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