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Advanced [show]


Whurbin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, brown cloak. His black hair is knotted and matted. His hazel eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Ideals: Athletic, Fighting. Bonds: Slave, Military, Enemies, Guardian. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Whurbin Daraln, Male Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)14 (+2) 11 (+0)6 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 360 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Lance Compton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown collared shirt and green pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His auburn hair is heavily combed to the left. He has several tiny opal earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by brigands. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Optimist. Bonds: Rich, Enemies, Slave, Mentor. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Lance Compton, Male Human Fighter 11
Medium (6'4") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2800 gp. A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Dayton, Female Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a very tight haircut. Her fierce green eyes like to dwell on things.

Personality: Calm and collected, she is a well trained Gardener. She is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Alice studied abroad. Her martial abilities were realized during a raid on her village. In the meantime she has taken over work as a Gardener and occasionally as a mercenary.

Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Alice Dayton, Female Human Druid 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 7 (-2)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 8
Languages Common, Gnoll, Draconic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. A roughly beaten golden orb (100 gp).


Social Check DCs


Elegant Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her yellow fur is knotted and matted. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Fortune-teller, Elegant learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has achieved small success as a Fortune-teller.

Motivation: To be a Beggar again; and wants to open a new tavern

Ideals: Impeccable, Optimist. Flaws: Racist. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Elegant Moon, Female Tabaxi Fighter 2
Medium (4'10") Tabaxi, Lawful Good (CR 2)
Armor Class 7
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 16 (+3)16 (+3) 16 (+3)12 (+1)
Skills Perception +5, Stealth -1
Senses Passive Perception 9
Languages Common, Elven, Infernal, Celestial
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1

Possessions: 1000 cp. Sard (50 gp). 1 Half-Plate.


Social Check DCs


Caeldrim Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear ponchos typically of a light blue in addition to tight pants. With a patchy red beard and wild red hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Caeldrim was left his father's suit of armor and trained in its use and care. He has worked as a Laborer like his father before him.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Addict. Bonds: Military, Job. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Caeldrim Xiloscient, Male Elf Ranger 6
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Medicine +6, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Onyx (80 gp).


Social Check DCs

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