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Advanced [show]


Abad Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His small hat is riddled with cuts and holes. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: The child of western immigrants he idolized his father. Abad was born on a far western mountains where he grew up under the tutelage of his father, an expert Sellsword. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Abad Verity, Male Tiefling Bard 14
Medium (5'5") Tiefling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 83 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 7 (-2)14 (+2)
Skills Medicine +3, Stealth +8
Senses Passive Perception 8
Languages Common, Celestial, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 4000 gp. A roughly beaten golden orb (60 gp). Old masterpiece painting (1300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Black velvet mask with numerous citrines (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled gold crown (2000 gp). An abacus with copper, silver and gold markers (60 gp). 1 Medium magic item.


Social Check DCs


Uraim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His deerstalker hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the west was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Immigrant, Family. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Uraim Strakeln, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Nature +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 130 gp.


Social Check DCs


Art Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. His lavender fur is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Art does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. When Art reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Terse, Depressed. Bonds: Rich, Military. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Art Treat, Male Tabaxi Druid 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1500 gp. Amber (110 gp). Hematite (12 gp).


Social Check DCs


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear pastel clothing when she does not wear armor. She has moderate length black fur. Her eyes, though not visible through her cowl, are green.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not trust anyone and sleeps with one eye open.

History: The child of a Brewer, who enjoyed hunting, Windy was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Windy and her spouse have recently divorced.

Motivation: Revenge; and she wants revenge against brigands

Flaws: Antagonistic, Insomniac. Bonds: Nature, Enemies. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Windy In Woods, Female Tabaxi Cleric 10
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2300 gp.


Social Check DCs


Matilda Wallace, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'0" and dresses in collared shirts and wears a proper scarf over her head. Her left leg appears badly burned and disfigured. Her red hair is matted, messy, and big. Her eyes are hazel and she is always smoking a pipe.

Personality: She is irascible and easily irritated. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Crown-heir arts, while her mother instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Matilda Wallace, Female Human Fighter 11
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 96 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)10 (+0) 14 (+2)14 (+2)
Skills History +4, Stealth +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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