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NPC Generator

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Advanced [show]


Megren Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a large green jacket. Her green crest is matted, messy, and big. Her eyes, though not visible through her cowl, are gold.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She plays an instrument quite well.

History: She served in the navy to pay for her family's outstanding loans. She has had some formal singing training, and achieved minor success. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Military, Nature, Adventurer. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Megren Ghaallixirn, Female Dragonborn Commoner 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 130 gp. Malachite (15 gp).


Social Check DCs


Aelar Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. His silver hair is singed and shortened. He has green eyes and a violet hat with a black feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast plains. His mother was a mechanic, and taught him how to fix just about anything. He struck the Dyer job and began his own company from there.

Motivation: He has decided he is irredeemable; and further expansion of business

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Aelar Zheng, Male Half-Elf Adept 13
Medium (4'9") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 77 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 pp. 1 Minor magic item.


Social Check DCs


Alston Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large golden tufts of hair around his ears. His eyes are gray and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and meet up once more with his childhood friend

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Rich, Adventurer, Has a crush. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Alston Horcusporcus, Male Gnome Druid 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Maynild Kimberly, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a large brown jacket. She wears her chestnut hair up. She has a dull look in her hazel eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Cartwright, but she was a colossal failure. She became a Bounty Hunter soon after.

Motivation: She'd like to take her coworkers down a peg; and she is currently in port desperately looking for someone to get her out

Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Job, Slave. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Maynild Kimberly, Female Human Commoner 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 140 gp.


Social Check DCs


Hamil Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants, and sports empty pouches on his belt. His hair is white, silky, and of moderate length. His skin is flawless and his green eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.

History: Hamil lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Revenge; and many drow want him driven away

Flaws: Shy. Bonds: Attractive, Immigrant, Family, Adventurer, Enemies. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Hamil Brightmoon, Male Halfling Adept 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)15 (+2) 10 (+0)12 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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