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NPC Generator

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Advanced [show]


Eloise Trollope, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Beneath her clothing is a huge mess of scar tissue. She keeps her silver hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A true patriot, Eloise would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the east. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist. Bonds: Slave, Attractive, Military, Immigrant. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Eloise Trollope, Female Human Druid 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 8 (-1)10 (+0) 13 (+1)13 (+1)
Skills Athletics -1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Avelina Lindsey, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is short and blonde. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Avelina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Fighting. Bonds: Adventurer, Religious, Family. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Avelina Lindsey, Female Human Commoner 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)17 (+3) 6 (-2)10 (+0)
Skills Nature +5, Perception +0
Senses Passive Perception 10
Languages Common, Terran, Draconic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2 Alchemist’s fire.


Social Check DCs


Nuraval Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the south. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Entrepeneur, Logical. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Nuraval Trueanvil, Male Dwarf Warlock 6
Medium (4'2") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Celestial, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: Just what you see.


Social Check DCs


William Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair, while still mostly brown, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by giants. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He feels kind of lost in life; and he wants revenge against giants

Ideals: Gifted. Flaws: Depressed. Bonds: Enemies, Military, Slave. Occupation: Armorer

Voice: Raspy

Attributes [hide]

William Norton, Male Human Expert 7
Medium (6'6") Human, Neutral Evil (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 8 (-1)12 (+1)
Skills Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Moonstone (20 gp). Jade (80 gp). Tiger eye turquoise (9 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tervaround Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is heavily combed to the left. Her eyes are gray and beady.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their son. She worked as a Glassblower, and she later adopted a second son.

Motivation: She is currently in port desperately looking for someone to get her out; and to unite with her brother

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Family, Slave. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Tervaround Bafflestone, Female Gnome Commoner 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs

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