Merihim Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in earthy colors with a green and yellow handkerchief worn on his right side. His white hair is lengthy. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Gnomish compassion; and meet up once more with his childhood friend
Ideals: Athletic, Optimist. Flaws: Ugly, Racist. Bonds: Immigrant, Adventurer. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 350 gp. 1 Masterwork Uncommon Weapon.
Zykroff Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a green poncho over her likewise colored trousers and shirt. Her blue crest is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and to prove her worth to the world
Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 14000 cp.
Roondar Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. He wears a feathered hat to cover his moderate length blonde hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.
History: He comes from a rich western family. Through the years after Roondar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Roondar's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is greedy
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Enemies. Occupation: Fisher
Voice: Spanish accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 17 (+3) | 5 (-3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp. Hematite (16 gp). 5 Acid flasks. 5 Acid flasks. 1 Antitoxin.
Norkruuth Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears a custom-built plate barding that's adorned with black lining and desert motifs. His left leg appears badly burned and disfigured. His red crest is braided into rings. He has a tattooed face.
Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast plains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He struck the Dyer job and began his own company from there.
Motivation: He's repulsed by the PC; and expand his business
Flaws: Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1300 gp. Zircon (60 gp). Tiger eye turquoise (7 gp). Jet (120 gp). Fiery yellow corundum (700 gp). Onyx (60 gp). Amber (120 gp). Onyx (60 gp). Freshwater pearl (7 gp).
Anselm Moreno, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has styled his blonde hair well, parting it to the left. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His tongue was cut out and he uses sign language. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He got into the Scribe business at a young age. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Flaws: Disease, Insane. Bonds: Criminal record, Job, Military. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!