Elegant Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel painted combat armor at almost all times. His brown fur is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the east his family was never financially stable. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his absent mother
Ideals: Gifted. Flaws: Addict, Insane, Impulsive. Bonds: Poor. Occupation: Miller
Voice: Australian accent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Black pearl (400 gp). White pearl (100 gp). Eye agate (12 gp). Deep green spinel (100 gp).
Gilbert Marlee, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.
History: He was born to loving parents in a slum to the east. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Detective.
Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality
Ideals: Optimist, Professionalism. Bonds: Poor, Adventurer, Job. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. Azurite (13 gp).
Patrick Home, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His silver hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Patrick hails from a village terrorized by brigands. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: Revenge; and wants his loneliness to end
Flaws: Ugly, Cynical. Bonds: Has a crush, Adventurer, Enemies, Poor. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Ivellios Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Layabout and found it very stressful. He inherited the family business which he has now maintained for 9 years.
Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor
Ideals: Justice. Flaws: Shy. Bonds: Military, Job, Religious. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 5 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 100 gp.
Brakka Fulton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. Her chestnut hair is lengthy. She wears a mask on her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great joy in being the best Layabout in town.
History: A powerful brothel owner made her what she is. Her mother was a mechanic, and taught her how to fix just about anything. She now owns her own business.
Motivation: To be a Painter again; and wants to work out more often
Ideals: Athletic, Justice, Persistence. Bonds: Job, Mentor. Occupation: Layabout
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
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Their contribution stands as a beacon of hope for all adventurers!