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NPC Generator

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Advanced [show]


Agatha Chester, Female Human [Permalink]

Personal [hide]

Description: This western woman wears a brown coat over a violet low-cut shirt, and a top hat upon her head. Her clothes are grease stained in places. She sports white long hair. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Joker. Bonds: Poor, Immigrant, Religious, Military. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Agatha Chester, Female Human Rogue 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Broce Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, tan, dusty cloak. He has a small bristly mustache and wavy red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Servant soon after.

Motivation: He's in love; and expand his business

Ideals: Optimist. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Broce Lingenhall, Male Gnome Paladin 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 34000 sp. Azurite (10 gp). 1 Minor magic item.


Social Check DCs


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His cinnamon fur is kept up in a ponytail inside a top hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Three would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids.

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Immigrant, Enemies. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Three Grass, Male Tabaxi Aristocrat 10
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Stealth +8
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +8

Possessions: 2200 gp. White opal (1500 gp). Black opal (1500 gp). Citrine (30 gp). Eye agate (10 gp). Rose (30 gp). Bloodstone (30 gp). Malachite (10 gp). Moonstone (30 gp).


Social Check DCs


Cloak Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel cloak and cross-gartered brown stockings. He is muscular with a powerful set of arms. His fur is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the east. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. Through the years after Cloak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cloak's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Pacifist, Justice. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Cloak Plume, Male Tabaxi Barbarian 13
Medium (5'6") Tabaxi, Neutral Good (CR 13)
Armor Class 10
Hit Points 101 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d4+5, Ranged +4 / 4d4+0, Grapple +5

Possessions: 3000 gp. Bloodstone (20 gp). Tiger eye turquoise (13 gp). Alexandrite (1500 gp). White pearl (60 gp). Star rose quartz (20 gp). Obsidian (13 gp). Silver pearl (60 gp). Blue star sapphire (600 gp).


Social Check DCs


Norsko Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is dressed in earthy colors with a white and black handkerchief worn on his right side, marred by teas. He has a long brown beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norsko grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norsko. He struck the Ploughman job and began his own company from there.

Motivation: To get a good night's sleep; and expand his business

Ideals: Passionate, Gifted. Flaws: Ugly, Insomniac. Bonds: Criminal record, Job. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Norsko Braxton, Male Half-Orc Commoner 14
Medium (6'1") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 53 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Deception +7
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +7

Possessions: 600 pp. Deep blue spinel (300 gp). Deep blue spinel (300 gp). Aquamarine (300 gp). Moss agate (15 gp). Deep blue spinel (300 gp). Amethyst (140 gp). Violet garnet (300 gp). Golden pearl (140 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Zircon (20 gp). Azurite (15 gp). Black pearl (300 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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