Kyle Gentry, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a custom-built plate barding that's adorned with grey lining and desert motifs. His skin is also unnaturally pale. His long white hair reaches down to his waist. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He is content; and sabotage a competitor
Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +6
Possessions: 20 pp. 2 Alchemist’s fire.
Nija Joy, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing the road beaten gear of a warrior. Her dark red hair is smooth and relatively long. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Doctor business at a young age. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was always very intelligent and has formed a secret society of philosophers.
Motivation: To be a Stableman again.
Ideals: Fighting, Impeccable. Flaws: Ugly, Addict, Secretive. Bonds: Job. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Megren Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her nunchaku. Her bronze crest is greasy and uncared for. She wears a mask on her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is harsh and unforgiving.
History: She got into the Beggar business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Beggar. She inherited the family business which she has now maintained for 3 years.
Motivation: She's repulsed by the PC; and to be a barkeep again
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 8 (-1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
Possessions: 200 gp. 1 Banded mail. 1 Full Plate. 1 Banded mail. 1 Darkwood Buckler.
Lilith Chant, Female Tiefling [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Farmer does. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She wears her white hair down. Her white unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. She is harsh and unforgiving.
History: She comes from a rich western family. Her childhood dream was to be a Actor, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and she is greedy
Flaws: Disease, Insane, Antagonistic. Bonds: Job, Rich. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: Just what you see.
Jheri Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears an entirely black suit with red socks and a vest with buckled shoes, she is not a threatening figure. Her rusty crest is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Jheri was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Jheri abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 11000 sp. Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!