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NPC Generator

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Advanced [show]


Adrie Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a lot of dark rich colors, with gold accents. With bright white hair. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. As long as the job gets done she does not care how it got done.

History: When she was but 6 years old her parents immigrated from the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the east, certain she would find work there.

Motivation: She feels that her past leaves her morally obligated to help; and a deep hatred of gnolls

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adrie Leeming, Female Half-Elf Cleric 4
Medium (5'2") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp.


Social Check DCs


Millicent Copeland, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears brown painted combat armor at almost all times. Her clothes are grease stained in places. Her blonde hair is wavy and long. Her eyes are brown and catlike.

Personality: She will rave to anyone who will listen. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and she is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Poor, Immigrant, Adventurer. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Millicent Copeland, Female Human Druid 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orla Reese, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears a faded coat and loose pants complete with wide-brimmed hat. Her white hair is well kept. She has blue eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her poetry dream.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Hedonist, Impulsive. Bonds: Rich. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Orla Reese, Female Gnome Fighter 14
Small (3'0") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 92 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +8, Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Elven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 4000 gp. Zircon (50 gp). Tourmaline (140 gp). Moonstone (50 gp). Deep blue spinel (700 gp). Lapis lazuli (4 gp). Black opal (1200 gp). White pearl (140 gp). Aquamarine (700 gp).


Social Check DCs


Audhild Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is portly but not overly obese. She has styled her auburn hair well, parting it to the left. She wears round tiny glasses practically rammed into her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She also has developed a complete distrust of the Mayor profession.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted martial powers by her dying sister.

Motivation: She has money and likes to spend it; and meet up once more with her childhood friend

Ideals: Joker, Gifted. Bonds: Job, Adventurer, Rich. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Audhild Silveraxe, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp.


Social Check DCs


Arannis Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a spear. His tied-back hair is blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Has a crush. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Arannis Connors, Male Half-Elf Warrior 14
Medium (5'11") Half-Elf, True Neutral (CR 14)
Armor Class 10
Hit Points 109 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Medicine +5, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Draconic, Terran
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3

Possessions: Peridot (80 gp). Bloodstone (80 gp). Moss agate (4 gp). Blue quartz (4 gp). Blue star sapphire (1300 gp). Fire opal (1300 gp). Amber (150 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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