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Advanced [show]


Armara Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. Her hair is dark red and curly. Her eyes are white and she is always smoking a pipe.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is lazy and tries to find solutions quickly.

History: She was born a particularly ugly child, much to the horror of her parents. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Rich, Family. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Armara Amuse, Female Tiefling Barbarian 14
Medium (4'10") Tiefling, Lawful Good (CR 14)
Armor Class 12
Hit Points 98 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Arcana +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 6000 gp. Citrine (30 gp). Eye agate (15 gp). Sardonyx (30 gp). Aquamarine (500 gp). Star rose quartz (30 gp). Sard (30 gp). Chrysoberyl (110 gp). Banded agate (15 gp). 1 Medium magic item.


Social Check DCs


Marastyr Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her auburn hair up. Her blue eyes dart from person to person.

Personality: She speaks before she thinks and is too direct. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of southern immigrants she idolized her mother. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and to prove her worth to the world

Ideals: Gifted. Flaws: Impulsive, Fearful. Bonds: Attractive, Immigrant. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Marastyr Graybeard, Female Dwarf Commoner 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 56 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Insight +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 100 pp. Black pearl (1400 gp). Azurite (12 gp). Golden yellow topaz (1400 gp). Chrysoprase (50 gp). Rhodochrosite (12 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Royston, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is well dressed, but even with her fine clothing she looks run-down. She wears a wide-brimmed hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born at the edge of vast plains. She dropped out of school to support her sick father, and resented it. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Family, Nature. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Matilda Royston, Female Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 600 gp.


Social Check DCs


Rolf Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His eyes are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.

Motivation: Further expansion of business; and to be a bricklayer again

Ideals: Joker, Philantrophist. Bonds: Attractive, Family, Job. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Rolf Wallace, Male Human Wizard 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs


Pelt In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky pastel painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She keeps her cinnamon fur in a pixie cut. She is very pretty but has cold, dead eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Pelt In the Morning, Female Tabaxi Cleric 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp.


Social Check DCs

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