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Advanced [show]


Loopmottin Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her red hair is cut short. Her violet eyes dart from person to person.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Loopmottin was born with her mother's beautiful face. Cursed with unlife at a very young age, Loopmottin has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many giants want her driven away; and revenge

Ideals: Justice, Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Loopmottin Quillsharpener, Female Gnome Rogue 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)11 (+0) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome, Elven, Ignan
Attacks Melee -2 / 1d10-4, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Richard Yeardley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is braided into rings. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Sculptor, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Richard Yeardley, Male Human Warrior 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. An abacus with copper, silver and gold markers (90 gp).


Social Check DCs


Merla Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She wears a white shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them, and her gloved hand is found clutching a axe. Her red hair is lengthy. Her eyes are gray and beady.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She misses her home and complains about the freezing weather, even in summer.

History: She was born to loving parents in a slum to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Merla's homeland. Merla decided to take the middle way and become a bodyguard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Immigrant, Poor. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Merla Goodearth, Female Halfling Sorcerer 16
Small (2'9") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 12 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 7 (-2)15 (+2) 12 (+1)11 (+0)
Skills History +7, Investigation +7
Senses Passive Perception 11
Languages Common, Halfling, Auran, Celestial
Attacks Melee +2 / 4d10-3, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666666

Possessions: 12000 gp. Banded agate (10 gp). Fire opal (1500 gp). Silver pearl (100 gp). Aquamarine (1200 gp). Amber (100 gp). Emerald (1500 gp). Eye agate (10 gp). Golden pearl (100 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). Moss agate (10 gp). 1 Medium magic item.


Social Check DCs


Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries a battered greatsword and tarnished warhammer as well. He has styled his lavender fur well, parting it to the left. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the east. He was taken from his home at a very young age. He left for the east, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed, Forgetful. Bonds: Immigrant, Slave. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Sun Shore, Male Tabaxi Adept 10
Medium (5'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 31 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +7, History +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp.


Social Check DCs


Cloak Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 4'10" and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her right hand appears badly burned and disfigured. She wears her black fur up. She has green eyes.

Personality: Cloak wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Cloak does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she loathes her own lifestyle

Ideals: Disciplined. Flaws: Depressed. Bonds: Rich, Military. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Cloak Paws, Female Tabaxi Ranger 7
Medium (4'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 4 (-3)18 (+4)
Skills History +3, Stealth +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80000 cp. Red spinel (40 gp).


Social Check DCs

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