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Advanced [show]


Dagnal Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her silver hair down. Her eyes, though not visible through her cowl, are amber.

Personality: Aggressive, abrasive, and angry, Dagnal embodies much of what other species detest in the Dwarves. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). After a long history of fighting, Dagnal and her spouse have recently divorced.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Logical. Flaws: Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Dagnal Trollbleeder, Female Dwarf Aristocrat 10
Medium (4'3") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 79 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 260 pp. Old masterpiece painting (2200 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs


Reirak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears brown leather gloves, a brown jacket, and tight pants. He has moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a dire rats raid, leaving Reirak alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Reirak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Reirak Durthane, Male Dwarf Druid 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 96 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 8 (-1)13 (+1)
Skills Acrobatics +4, Arcana +7
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Draconic, Terran
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Gold cup set with emeralds (8000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs


Azaki Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears yellow painted combat armor at almost all times. His deerstalker hat is riddled with cuts and holes. His violet eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Hedonist. Bonds: In love, Religious. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Azaki Netyoive, Male Half-Elf Fighter 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Coral (60 gp). Rhodochrosite (10 gp). Blue star sapphire (800 gp).


Social Check DCs


Nemeia Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a large green jacket. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly purple, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was very strict, and drilled into her lessons on being the perfect lady. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She has a crush on the local Butcher; and wants a kiss

Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Poor, Has a crush. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Nemeia Elusive, Female Tiefling Sorcerer 3
Medium (5'8") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 17 (+3)16 (+3)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. 4 Smokesticks.


Social Check DCs


Godfrey Benson, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. He wears his white hair up. His violet eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Godfrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Ideals: Entrepeneur, Impeccable, Justice. Flaws: Lazy. Bonds: Military. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Godfrey Benson, Male Human Paladin 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)12 (+1) 5 (-3)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp.


Social Check DCs


Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Shepherd. He wears his orange fur up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Shepherd business at a young age. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Shepherd job and began his own company from there.

Motivation: Regain custody of his son; and he feels threatened by others

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Attractive, Job, Family. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Tricking On the Water, Male Tabaxi Warrior 4
Medium (6'1") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)18 (+4) 11 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Aquan, Orc, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Zaffrab Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in an above average manner. He has a white handlebar mustache and slicked back white hair. His brown unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Zaffrab was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Zaffrab Shadowcloak, Male Gnome Expert 12
Small (3'3") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 79 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Gnome
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Black pearl (800 gp). Iolite (30 gp). Fire opal (1000 gp). Deep blue spinel (800 gp). Chalcedony (30 gp). Jade (60 gp). Malachite (5 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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