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NPC Generator

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Advanced [show]


Tarak Ashton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his red robe. He has chestnut hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.

History: The child of a Stylist, who enjoyed hunting, Tarak was taken on many hunting expeditions. Tarak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tarak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is content; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Mundane. Bonds: Family, Nature, Criminal record. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Tarak Ashton, Male Half-Orc Cleric 5
Medium (6'6") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)7 (-2) 15 (+2)7 (-2)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 10000 cp.


Social Check DCs


Oriel Peyton, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She is physically well-built. Her hair, while still mostly auburn, has prominent grey streaks. Her amber unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Attractive, Rich. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Oriel Peyton, Female Human Bard 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Ghaliver Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is unkempt and raggedy. His amber eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Armorer, who enjoyed hunting, Ghaliver was taken on many hunting expeditions. His childhood dream was to be a Armorer, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Flaws: Ugly, Insane. Bonds: Poor, Family, Nature, Job. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Ghaliver Stoutman, Male Halfling Paladin 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)6 (-2) 13 (+1)17 (+3)
Skills Arcana +0, Deception +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Chrysoprase (20 gp). Rose (20 gp).


Social Check DCs


Ildrex Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He likes to wear ponchos typically of a light green in addition to tight pants. He has gold crest. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: He comes from a rich eastern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He now owns his own business.

Motivation: He uses money and sex appeal to get what he needs; and expand his business

Flaws: Antagonistic. Bonds: Adventurer, Rich, Job, Attractive. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Ildrex Xephyrbahnor, Male Dragonborn Expert 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)8 (-1) 12 (+1)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 30 pp. Azurite (9 gp).


Social Check DCs


Duvamil Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. She wears a broad hat to hide her balding. This amber eyed easterner is not easily forgotten.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Athletic. Flaws: Hedonist, Disease. Bonds: Attractive, Family. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Duvamil Shadowcloak, Female Gnome Sorcerer 12
Small (3'1") Gnome, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 68 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 16 (+3)15 (+2)
Skills Arcana +6, Insight +7
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 400 pp. Red spinel (110 gp). Brown-green garnet (110 gp). Alexandrite (1200 gp). Peridot (30 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp). White opal (800 gp). Citrine (30 gp). 1 Minor magic item.


Social Check DCs


Amûg Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered blue stockings. He carries a battered sword and tarnished trident as well. He is bald on top and has large red tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Amûg hails from a village terrorized by giants. Amûg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Adventurer, Enemies. Occupation: Stylist

Voice: American accent

Attributes [hide]

Amûg Barclay, Male Half-Orc Cleric 11
Medium (6'4") Half-Orc, True Neutral (CR 11)
Armor Class 10
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)7 (-2) 11 (+0)11 (+0)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 700 gp. Finely wrought small gold bracelet (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Silver ewer (50 gp). Cloth of gold vestments (40 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. His gold crest is heavily combed to the left. His eyes are red and he is always smoking a pipe.

Personality: Shedinn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east to a Engraver, Shedinn learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Engraver soon after.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Shedinn Zzzxaaxthroth, Male Dragonborn Barbarian 16
Medium (6'6") Dragonborn, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 170 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)13 (+1) 14 (+2)16 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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