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NPC Generator

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Advanced [show]


Grai Morton, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor. She carries a battered scimitar and tarnished club as well. Her wide-brimmed hat is riddled with cuts and holes. Her ears are large.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Grai grew up listening to her mother's many stories. Her necromantic abilities were realized during a raid on her village. She has been saving her money to try and buy her sister's freedom.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Fighting, Gifted, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Grai Morton, Female Half-Orc Warrior 3
Medium (5'3") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)11 (+0) 14 (+2)6 (-2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2800 sp. Red-brown spinel (40 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Volen Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple black robe with white stripes complete with hood. She is bald on top and has large brown tufts of hair around her ears. She has several tiny jet earrings on each ear.

Personality: She is calm most of the time but flees social interaction. As long as the job gets done she does not care how it got done.

History: Volen hails from a village terrorized by illithids. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Volen Van Es, Female Half-Orc Barbarian 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +4

Possessions: 1100 gp. Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a red coat, and is pretty ugly. He has shaved his head bald. His fierce amber eyes like to dwell on things.

Personality: This man loves music and to teach people music more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a gnolls raid, leaving Bucklal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bucklal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is compelled to act according to his religious beliefs; and many gnolls want him driven away

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Bucklal Elderberry, Male Halfling Warrior 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)6 (-2) 6 (-2)12 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Faral Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a fancy tan dress. She is muscular with a powerful set of arms. She has shaved her head bald. She wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Faral isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Locksmith, Faral learned a great deal about her mother's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She then took over the family business and is one of the better Locksmith for hire.

Motivation: Her spouse's relatives view her with great suspicion; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Attractive, Adventurer, Job, Family. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Faral Tiltathana, Female Elf Sorcerer 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)14 (+2) 18 (+4)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears a broad hat to cover his moderate length chestnut hair. He has gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Bhevek and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Nature. Occupation: Priest

Voice: Stutters

Attributes [hide]

Bhevek Warmwater, Male Halfling Commoner 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)5 (-3) 14 (+2)18 (+4)
Skills Medicine +4, Performance +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp.


Social Check DCs


Pijjirik Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His bronze crest is braided into rings. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: Pijjirik was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Job, Family, Religious. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Pijjirik Mohradyllion, Male Dragonborn Expert 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 8 (-1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp. Zircon (40 gp). Amber (50 gp). Banded agate (15 gp). 1 Half-Plate.


Social Check DCs


Mindartis Othronus, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His black hair is kept up in a ponytail inside a Stetson hat. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Cook, but he was a colossal failure. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and expand his business

Flaws: Ugly, Hedonist, Depressed. Bonds: Military, Job. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Mindartis Othronus, Male Elf Druid 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 7 (-2)12 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs

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