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NPC Generator

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Advanced [show]


Mâku Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white tunic with pastel highlights, and long white pants that bunch up around his shoes. With bright blonde hair and a scraggly beard. His eyes are a pleasant violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Mâku was born in the north. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Joker, Artistic, Persistence. Bonds: Attractive, Nature, Job. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Mâku Kendall, Male Half-Orc Bard 9
Medium (6'1") Half-Orc, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His brown hair is greasy and uncared for. His eyes are likewise brown.

Personality: He dislikes all the random violence that takes place in the east. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Ugly, Insane, Greedy. Bonds: Job, Religious. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Beloril Battlehammer, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver chalice with lapis lazuli gems (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Hale, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in a clean brown cloak covering his clean studded leather. His blonde hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Insane, Ugly. Bonds: Criminal record, Adventurer. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Hale, Male Human Adept 11
Medium (6'0") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 83 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2900 gp. Deep green spinel (140 gp). Violet garnet (1000 gp). Obsidian (16 gp). Golden pearl (140 gp). Deep green spinel (140 gp). 1 Minor magic item.


Social Check DCs


Zâthra Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). With a patchy black beard and wild black hair. His gray unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Gifted, Logical. Flaws: Disease, Mundane, Insane. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Zâthra Fulton, Male Half-Orc Aristocrat 8
Medium (6'1") Half-Orc, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 22 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)10 (+0) 9 (-1)10 (+0)
Skills Athletics +6, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +7

Possessions: 300 gp.


Social Check DCs


Trym Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has the majority of her body covered in plate. Her hair, while still mostly white, has prominent grey streaks. She wears large thick round spectacles.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants her loneliness to end.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Strongbones, Female Halfling Paladin 12
Small (3'2") Halfling, Chaotic Good (CR 12)
Armor Class 11
Hit Points 82 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 200 pp. Deep blue spinel (300 gp). Hematite (9 gp). Violet garnet (300 gp). Black pearl (300 gp). Black star sapphire (1200 gp). Aquamarine (300 gp). Red spinel (80 gp). Onyx (50 gp). Black opal (1200 gp).


Social Check DCs


Damaia Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She wears bulky green painted plate armor. Her hair is purple, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of southern immigrants she idolized her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she's repulsed by the pc

Flaws: Mundane, Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Damaia Judgment, Female Tiefling Monk 4
Medium (5'11") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Windy Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy brown pantaloons and a green scarf. His fur is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Job. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Windy Of Passion, Male Tabaxi Ranger 10
Medium (6'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 14 (+2)8 (-1)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 18000 sp. Hematite (5 gp). Eye agate (5 gp). Sard (80 gp). Deep blue spinel (1600 gp). Star rose quartz (80 gp).


Social Check DCs


Tree Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears a brown costume with the symbols of the four houses of cards on his torso. He wears a colorful flower in his white fur. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a very good compulsive liar and kleptomaniac.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Healer

Voice: American accent

Attributes [hide]

Tree Grass, Male Tabaxi Ranger 3
Medium (6'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)11 (+0) 5 (-3)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Jade Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His beige fur is long and unkept. This yellow eyed easterner is not easily forgotten.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jade Of Storm, Male Tabaxi Cleric 2
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs

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