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NPC Generator

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Advanced [show]


Bertram Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Shoemaker. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Athletic, Artistic, Fighting. Bonds: Job, Immigrant, Adventurer. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Bertram Springfield, Male Human Sorcerer 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 62 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)13 (+1) 11 (+0)8 (-1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: Jeweled anklet (1000 gp).


Social Check DCs


Wymar Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Doctor. His silver hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Wymar studied abroad. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Wants a kiss.

Ideals: Athletic, Gifted. Flaws: Addict, Racist. Bonds: Has a crush, Poor. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Wymar Fidget, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)18 (+4) 16 (+3)15 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Orc, Terran, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 500 gp.


Social Check DCs


Dean Ryley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. He keeps his red hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Stylist business at a young age. In his 14th year, his parents were killed by a giants raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 4 years.

Motivation: Many giants want him driven away.

Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Enemies. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Dean Ryley, Male Human Adept 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 4000 sp. Banded agate (16 gp). Malachite (16 gp). Brown-green garnet (150 gp). Black opal (600 gp). Chrysoberyl (150 gp).


Social Check DCs


Nicholas Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a long white beard with little hanging trinkets. He has gleaming, smiling amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Bentham, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Half-Plate.


Social Check DCs


John Home, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. He wears his hair in dreadlocks. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Further he is a bit of a stoner and is frequently out of it.

History: John was born the youngest of three triplets. His first spouse was a Priest, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Athletic, Opinionated. Flaws: Addict. Bonds: Attractive, Family. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

John Home, Male Human Barbarian 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp. Silver comb with moonstones (200 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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