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NPC Generator

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Advanced [show]


Wymar Conway, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large chestnut tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Wymar Conway, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills History +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Red garnet (40 gp).


Social Check DCs


Gerald Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gerald was born in the west. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and to be a animal trainer again

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Military, Rich, Job. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Gerald Eastaughffe, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (16 gp). 1 Minor magic item.


Social Check DCs


Shane Skelton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear brown tank tops with grey pants. Beneath his clothing is a huge mess of scar tissue. His wide-brimmed hat is riddled with cuts and holes. His blue eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has all his life been fascinated with writing.

History: When he was but 7 years old his parents immigrated from the south. Shane was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shane decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Criminal record, Immigrant. Occupation: Mason

Voice: German accent

Attributes [hide]

Shane Skelton, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Robert Acton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He is physically well-built. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Healer father left him crippled. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Ideals: Persistence, Optimist. Flaws: Disease. Bonds: In love, Job, Criminal record. Occupation: Guard

Voice: Raspy

Attributes [hide]

Robert Acton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 16 (+3)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 5000 cp.


Social Check DCs


Thomas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man is wearing a long, black, dusty cloak. His silver hair is smooth and relatively long. He has gleaming, smiling blue eyes.

Personality: Calm and collected, he is a well trained Stylist. He is obsessed with finding treasure.

History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Nature, Has a crush. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Thomas Winterbourne, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)8 (-1) 16 (+3)15 (+2)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs

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