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NPC Generator

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Advanced [show]


Anthony Vance, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. He has gleaming, smiling violet eyes.

Personality: Anthony is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.

History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, Lazy. Bonds: Immigrant, In love. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Vance, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has silver hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Adventurer profession.

History: Born in the south his family was never financially stable. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Brandon, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Mori, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined, Persistence, Logical. Bonds: Rich, Attractive. Occupation: Miller

Voice: American accent

Attributes [hide]

Gilbert Mori, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Arnold Reed, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a brown and white robe with the hood down. His hair is brown and very short. He has gray eyes and a brown hat with a white feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the west. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Arnold Reed, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)16 (+3) 6 (-2)14 (+2)
Skills Intimidation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Auran, Celestial, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Gunter Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large blue mantle and cape that has been intricately interwoven into his black robe. His long chestnut hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently gotten a pet goose that steals things from people.

Motivation: He feels the way he acts is they only way to get by in the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Criminal record, Debt. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Gunter Huxley, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)7 (-2) 12 (+1)12 (+1)
Skills Nature +0, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 48000 sp.


Social Check DCs

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