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NPC Generator

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Advanced [show]


Geoffrey Clive, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His golden hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Geoffrey Clive, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Simple lock. 1 Silk rope.


Social Check DCs


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He carries with him a set of whips on his belt, each one with a sapphire on the hilt. He has auburn hair. He has gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Fighting, Joker, Impeccable. Bonds: Job, Religious, Mentor. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Gunter Blakeley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Disguise kit. 1 Masterwork Musical instrument.


Social Check DCs


Kyle Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting white shirt and pants. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise violet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Kyle was born with his father's beautiful face. He has had some formal painting training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father.

Ideals: Optimist, Artistic. Bonds: Attractive, In love, Family. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Kyle Melancon, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hugh Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a tan low-cut shirt, and a wide-brimmed hat upon his head, and he perpetually has his rapier ready. His black hair has been sun bleached extensively. His eyes are likewise amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.

History: His mother raised him in a mountain cabin. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Hugh Cumberbatch, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Everburning torch. 3 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered bow and tarnished pickaxe as well. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Entrepeneur. Flaws: Insane, Hedonist. Bonds: Attractive. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Theobald Woods, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 8 (-1)16 (+3)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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