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NPC Generator

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Advanced [show]


Everard Kitchur, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears just a blue suit. He wears a broad hat to cover his moderate length white hair. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Tanner, who enjoyed hunting, Everard was taken on many hunting expeditions. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Everard Kitchur, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)11 (+0) 4 (-3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 6000 cp. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Guy Stanford, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is dressed in a clean blue cloak covering his clean studded leather. He keeps his black hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Locksmith for hire.

Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new locksmith responsibilities is difficult

Flaws: Depressed, Shy, Racist. Bonds: Slave, Job. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Guy Stanford, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Gilbert Cromwell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large black mantle and cape that has been intricately interwoven into his brown robe. His brown hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the south. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and he wants to meet his childhood hero

Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Gilbert Cromwell, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nicholas Nibley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears tight fighting clothing, which leaves very little to the imagination. His left leg appears badly burned and disfigured. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac, Secretive, Selfish. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Nicholas Nibley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is black and very short. His ears are large.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. He married young, but lost his spouse to dire rats. He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Flaws: Ugly, Depressed. Bonds: Enemies, Adventurer, Rich. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Kody Tenley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)18 (+4) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp. Carnelian (30 gp).


Social Check DCs

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